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Searched refs:HandleAllocated (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dtexturebindless.c268 texObj->HandleAllocated = true; in get_texture_handle()
270 texObj->BufferObject->HandleAllocated = true; in get_texture_handle()
271 sampObj->HandleAllocated = true; in get_texture_handle()
356 texObj->HandleAllocated = true; in get_image_handle()
358 texObj->BufferObject->HandleAllocated = true; in get_image_handle()
359 texObj->Sampler.HandleAllocated = true; in get_image_handle()
Dtexparam.c264 if (texObj->HandleAllocated) { in set_tex_parameteri()
707 if (texObj->HandleAllocated) { in set_tex_parameterf()
1079 if (texObj->HandleAllocated) { in _mesa_texture_parameterIiv()
1108 if (texObj->HandleAllocated) { in _mesa_texture_parameterIuiv()
Dmtypes.h960 bool HandleAllocated; member
993 bool HandleAllocated; /**< GL_ARB_bindless_texture */ member
1422 bool HandleAllocated; /**< GL_ARB_bindless_texture */ member
Dsamplerobj.c153 sampObj->HandleAllocated = GL_FALSE; in _mesa_init_sampler_object()
952 if (!get && sampObj->HandleAllocated) { in sampler_parameter_error_check()
Dtexobj.c374 obj->Sampler.HandleAllocated = GL_FALSE; in _mesa_initialize_texture_object()
Dbufferobj.c1941 if (bufObj->Immutable || bufObj->HandleAllocated) { in validate_buffer_storage()
2200 if (bufObj->Immutable || bufObj->HandleAllocated) { in buffer_data()
Dteximage.c1641 if (texObj->HandleAllocated) { in mutable_tex_object()
6361 if (texObj->HandleAllocated) { in texture_buffer_range()