Searched refs:HighInt (Results 1 – 6 of 6) sorted by relevance
256 …tx->Const.Program[MESA_SHADER_FRAGMENT].LowInt = ctx->Const.Program[MESA_SHADER_FRAGMENT].HighInt = in i915CreateContext()
714 …ctx->Const.Program[MESA_SHADER_FRAGMENT].HighInt = ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt; in brw_initialize_context_constants()720 ctx->Const.Program[MESA_SHADER_VERTEX].HighInt = ctx->Const.Program[MESA_SHADER_VERTEX].LowInt; in brw_initialize_context_constants()
439 prog->LowInt = prog->HighInt = prog->MediumInt; in init_program_limits()
3764 struct gl_precision LowInt, MediumInt, HighInt; member
2352 p = &limits->HighInt; in _mesa_GetShaderPrecisionFormat()
309 pc->MediumInt = pc->HighInt = pc->LowInt; in st_init_limits()