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Searched refs:I915_TEXREG_SS2 (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/mesa/drivers/dri/i915/
Di915_texstate.c258 state[I915_TEXREG_SS2] = ((lodbias << SS2_LOD_BIAS_SHIFT) & in i915_update_tex_unit()
265 state[I915_TEXREG_SS2] |= SS2_COLORSPACE_CONVERSION; in i915_update_tex_unit()
274 state[I915_TEXREG_SS2] |= in i915_update_tex_unit()
282 state[I915_TEXREG_SS2] |= ((minFilt << SS2_MIN_FILTER_SHIFT) | in i915_update_tex_unit()
365 state[I915_TEXREG_SS2] |= SS2_REVERSE_GAMMA_ENABLE; in i915_update_tex_unit()
399 DBG(TEXTURE, "state[I915_TEXREG_SS2] = 0x%x\n", state[I915_TEXREG_SS2]); in i915_update_tex_unit()
Di915_context.h101 #define I915_TEXREG_SS2 3 macro
Di915_vtbl.c464 OUT_BATCH(state->Tex[i][I915_TEXREG_SS2]); in i915_emit_state()