Searched refs:IS_PS (Results 1 – 1 of 1) sorted by relevance
528 #define IS_PS (tx->processor == PIPE_SHADER_FRAGMENT) macro897 assert(IS_PS); in tx_texcoord_alloc()3797 if (IS_PS && tx->version.major < 3) { in parse_shader()3986 if (IS_PS) in nine_translate_shader()