Searched refs:InitializeSymbolTable (Results 1 – 1 of 1) sorted by relevance
/third_party/glslang/glslang/MachineIndependent/ |
D | ShaderLang.cpp | 237 bool InitializeSymbolTable(const TString& builtIns, int version, EProfile profile, const SpvVersion… in InitializeSymbolTable() function 303 …InitializeSymbolTable(builtInParseables.getStageString(language), version, profile, spvVersion, la… in InitializeStageSymbolTable() 334 …InitializeSymbolTable(builtInParseables->getCommonString(), version, profile, spvVersion, EShLangV… in InitializeSymbolTables() 337 …InitializeSymbolTable(builtInParseables->getCommonString(), version, profile, spvVersion, EShLangF… in InitializeSymbolTables() 413 …InitializeSymbolTable(builtInParseables->getCommonString(), version, profile, spvVersion, language… in AddContextSpecificSymbols()
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