/third_party/gn/src/base/memory/ |
D | weak_ptr.cc | 12 void WeakReference::Flag::Invalidate() { in Invalidate() function in base::internal::WeakReference::Flag 39 Invalidate(); in ~WeakReferenceOwner() 50 void WeakReferenceOwner::Invalidate() { in Invalidate() function in base::internal::WeakReferenceOwner 52 flag_->Invalidate(); in Invalidate()
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D | weak_ptr.h | 98 void Invalidate(); 133 void Invalidate(); 317 weak_reference_owner_.Invalidate(); in InvalidateWeakPtrs()
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/third_party/cef/libcef_dll/base/ |
D | cef_weak_ptr.cc | 17 void WeakReference::Flag::Invalidate() { in Invalidate() function in base::internal::WeakReference::Flag 66 flag_->Invalidate(); in ~WeakReferenceOwner() 77 void WeakReferenceOwner::Invalidate() { in Invalidate() function in base::internal::WeakReferenceOwner 78 flag_->Invalidate(); in Invalidate()
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/third_party/cef/tests/cefclient/browser/ |
D | osr_render_handler_win_gl.cc | 63 Invalidate(); in SetSpin() 69 Invalidate(); in IncrementSpin() 96 browser->GetHost()->Invalidate(PET_VIEW); in OnPopupShow() 129 browser->GetHost()->Invalidate(PET_POPUP); in OnPaint()
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D | osr_render_handler_win.cc | 33 Invalidate(); in SetBrowser() 37 void OsrRenderHandlerWin::Invalidate() { in Invalidate() function in client::OsrRenderHandlerWin
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D | osr_render_handler_win.h | 60 void Invalidate();
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | ResourceHeapAllocationD3D12.cpp | 31 void ResourceHeapAllocation::Invalidate() { in Invalidate() function in dawn_native::d3d12::ResourceHeapAllocation 32 ResourceMemoryAllocation::Invalidate(); in Invalidate()
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D | CPUDescriptorHeapAllocationD3D12.h | 38 void Invalidate();
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D | ResourceHeapAllocationD3D12.h | 37 void Invalidate() override;
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D | CPUDescriptorHeapAllocationD3D12.cpp | 49 void CPUDescriptorHeapAllocation::Invalidate() { in Invalidate() function in dawn_native::d3d12::CPUDescriptorHeapAllocation
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_invalidate_subdata.txt | 295 Invalidate(Sub)Framebuffer. 316 Invalidate(Sub)Framebuffer only applies to the currently bound draw or 319 (2) Should Invalidate(Sub)Framebuffer have any accommodations for 326 (3) Should Invalidate(Sub)Framebuffer be able to use the READ_FRAMEBUFFER 329 RESOLVED: Yes. One common use case for Invalidate(Sub)Framebuffer is to 345 RESOLVED: Raise an error for Invalidate on mapped buffers, but not for 350 Invalidate then Unmap" vs "Invalidate then write then Unmap". Trying to order 357 Invalidate commands. So Invalidates are well-defined in this case. It's 373 - Add a <target> parameter to Invalidate*Image to distinguish between 376 - Hope that Invalidate(Sub)Framebuffer is sufficient, which it is at
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/third_party/openGLES/extensions/ARB/ |
D | ARB_invalidate_subdata.txt | 305 Invalidate(Sub)Framebuffer. 326 Invalidate(Sub)Framebuffer only applies to the currently bound draw or 329 (2) Should Invalidate(Sub)Framebuffer have any accommodations for 336 (3) Should Invalidate(Sub)Framebuffer be able to use the READ_FRAMEBUFFER 339 RESOLVED: Yes. One common use case for Invalidate(Sub)Framebuffer is to 355 RESOLVED: Raise an error for Invalidate on mapped buffers, but not for 360 Invalidate then Unmap" vs "Invalidate then write then Unmap". Trying to order 367 Invalidate commands. So Invalidates are well-defined in this case. It's 383 - Add a <target> parameter to Invalidate*Image to distinguish between 386 - Hope that Invalidate(Sub)Framebuffer is sufficient, which it is at
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/third_party/grpc/src/csharp/Grpc.Core.Tests/Internal/ |
D | ReusableSliceBufferTest.cs | 78 sliceBuffer.Invalidate(); in SegmentsAreCached() 113 sliceBuffer.Invalidate(); in InvalidateMakesSequenceUnusable()
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/third_party/cef/include/base/ |
D | cef_weak_ptr.h | 134 void Invalidate(); 175 void Invalidate(); 377 weak_reference_owner_.Invalidate(); in InvalidateWeakPtrs()
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/third_party/flutter/engine/flutter/fml/memory/ |
D | weak_ptr_internal.cc | 19 void WeakPtrFlag::Invalidate() { in Invalidate() function in fml::internal::WeakPtrFlag
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D | weak_ptr_internal.h | 30 void Invalidate();
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | ResourceMemoryAllocation.cpp | 49 void ResourceMemoryAllocation::Invalidate() { in Invalidate() function in dawn_native::ResourceMemoryAllocation
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D | ResourceMemoryAllocation.h | 70 virtual void Invalidate();
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | TextureExternalUpdateTest.cpp | 19 TEST_P(TextureExternalUpdateTest, Invalidate) in TEST_P() argument
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/third_party/mesa3d/src/gallium/targets/haiku-softpipe/ |
D | GalliumContext.h | 41 void Invalidate(uint32 width, uint32 height);
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | TextureExternalUpdateTest.cpp | 19 TEST_P(TextureExternalUpdateTest, Invalidate) in TEST_P() argument
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/third_party/grpc/src/csharp/Grpc.Core/Internal/ |
D | DefaultDeserializationContext.cs | 66 this.cachedSliceBuffer.Invalidate(); in Reset()
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D | ReusableSliceBuffer.cs | 70 public void Invalidate() in Invalidate() method in Grpc.Core.Internal.ReusableSliceBuffer
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | ResourceMemoryAllocatorVk.cpp | 194 allocation->Invalidate(); in Deallocate() 215 allocation->Invalidate(); in Deallocate()
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/third_party/mesa3d/docs/relnotes/ |
D | 17.0.3.rst | 51 - cherry-ignore: add the Invalidate L2 for TRANSFER_WRITE barriers fix 83 - anv/query: Invalidate the correct range
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