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Searched refs:Invalidate (Results 1 – 25 of 100) sorted by relevance

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/third_party/gn/src/base/memory/
Dweak_ptr.cc12 void WeakReference::Flag::Invalidate() { in Invalidate() function in base::internal::WeakReference::Flag
39 Invalidate(); in ~WeakReferenceOwner()
50 void WeakReferenceOwner::Invalidate() { in Invalidate() function in base::internal::WeakReferenceOwner
52 flag_->Invalidate(); in Invalidate()
Dweak_ptr.h98 void Invalidate();
133 void Invalidate();
317 weak_reference_owner_.Invalidate(); in InvalidateWeakPtrs()
/third_party/cef/libcef_dll/base/
Dcef_weak_ptr.cc17 void WeakReference::Flag::Invalidate() { in Invalidate() function in base::internal::WeakReference::Flag
66 flag_->Invalidate(); in ~WeakReferenceOwner()
77 void WeakReferenceOwner::Invalidate() { in Invalidate() function in base::internal::WeakReferenceOwner
78 flag_->Invalidate(); in Invalidate()
/third_party/cef/tests/cefclient/browser/
Dosr_render_handler_win_gl.cc63 Invalidate(); in SetSpin()
69 Invalidate(); in IncrementSpin()
96 browser->GetHost()->Invalidate(PET_VIEW); in OnPopupShow()
129 browser->GetHost()->Invalidate(PET_POPUP); in OnPaint()
Dosr_render_handler_win.cc33 Invalidate(); in SetBrowser()
37 void OsrRenderHandlerWin::Invalidate() { in Invalidate() function in client::OsrRenderHandlerWin
Dosr_render_handler_win.h60 void Invalidate();
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DResourceHeapAllocationD3D12.cpp31 void ResourceHeapAllocation::Invalidate() { in Invalidate() function in dawn_native::d3d12::ResourceHeapAllocation
32 ResourceMemoryAllocation::Invalidate(); in Invalidate()
DCPUDescriptorHeapAllocationD3D12.h38 void Invalidate();
DResourceHeapAllocationD3D12.h37 void Invalidate() override;
DCPUDescriptorHeapAllocationD3D12.cpp49 void CPUDescriptorHeapAllocation::Invalidate() { in Invalidate() function in dawn_native::d3d12::CPUDescriptorHeapAllocation
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_invalidate_subdata.txt295 Invalidate(Sub)Framebuffer.
316 Invalidate(Sub)Framebuffer only applies to the currently bound draw or
319 (2) Should Invalidate(Sub)Framebuffer have any accommodations for
326 (3) Should Invalidate(Sub)Framebuffer be able to use the READ_FRAMEBUFFER
329 RESOLVED: Yes. One common use case for Invalidate(Sub)Framebuffer is to
345 RESOLVED: Raise an error for Invalidate on mapped buffers, but not for
350 Invalidate then Unmap" vs "Invalidate then write then Unmap". Trying to order
357 Invalidate commands. So Invalidates are well-defined in this case. It's
373 - Add a <target> parameter to Invalidate*Image to distinguish between
376 - Hope that Invalidate(Sub)Framebuffer is sufficient, which it is at
/third_party/openGLES/extensions/ARB/
DARB_invalidate_subdata.txt305 Invalidate(Sub)Framebuffer.
326 Invalidate(Sub)Framebuffer only applies to the currently bound draw or
329 (2) Should Invalidate(Sub)Framebuffer have any accommodations for
336 (3) Should Invalidate(Sub)Framebuffer be able to use the READ_FRAMEBUFFER
339 RESOLVED: Yes. One common use case for Invalidate(Sub)Framebuffer is to
355 RESOLVED: Raise an error for Invalidate on mapped buffers, but not for
360 Invalidate then Unmap" vs "Invalidate then write then Unmap". Trying to order
367 Invalidate commands. So Invalidates are well-defined in this case. It's
383 - Add a <target> parameter to Invalidate*Image to distinguish between
386 - Hope that Invalidate(Sub)Framebuffer is sufficient, which it is at
/third_party/grpc/src/csharp/Grpc.Core.Tests/Internal/
DReusableSliceBufferTest.cs78 sliceBuffer.Invalidate(); in SegmentsAreCached()
113 sliceBuffer.Invalidate(); in InvalidateMakesSequenceUnusable()
/third_party/cef/include/base/
Dcef_weak_ptr.h134 void Invalidate();
175 void Invalidate();
377 weak_reference_owner_.Invalidate(); in InvalidateWeakPtrs()
/third_party/flutter/engine/flutter/fml/memory/
Dweak_ptr_internal.cc19 void WeakPtrFlag::Invalidate() { in Invalidate() function in fml::internal::WeakPtrFlag
Dweak_ptr_internal.h30 void Invalidate();
/third_party/skia/third_party/externals/dawn/src/dawn_native/
DResourceMemoryAllocation.cpp49 void ResourceMemoryAllocation::Invalidate() { in Invalidate() function in dawn_native::ResourceMemoryAllocation
DResourceMemoryAllocation.h70 virtual void Invalidate();
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DTextureExternalUpdateTest.cpp19 TEST_P(TextureExternalUpdateTest, Invalidate) in TEST_P() argument
/third_party/mesa3d/src/gallium/targets/haiku-softpipe/
DGalliumContext.h41 void Invalidate(uint32 width, uint32 height);
/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/
DTextureExternalUpdateTest.cpp19 TEST_P(TextureExternalUpdateTest, Invalidate) in TEST_P() argument
/third_party/grpc/src/csharp/Grpc.Core/Internal/
DDefaultDeserializationContext.cs66 this.cachedSliceBuffer.Invalidate(); in Reset()
DReusableSliceBuffer.cs70 public void Invalidate() in Invalidate() method in Grpc.Core.Internal.ReusableSliceBuffer
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DResourceMemoryAllocatorVk.cpp194 allocation->Invalidate(); in Deallocate()
215 allocation->Invalidate(); in Deallocate()
/third_party/mesa3d/docs/relnotes/
D17.0.3.rst51 - cherry-ignore: add the Invalidate L2 for TRANSFER_WRITE barriers fix
83 - anv/query: Invalidate the correct range

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