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Searched refs:InventoryLength (Results 1 – 16 of 16) sorted by relevance

/third_party/flatbuffers/tests/FlatBuffers.Test/
DFlatBuffersExampleTests.cs171 for (int i = 0; i < monster.InventoryLength; i++) in CanCreateNewFlatBufferFromScratch()
220 Assert.AreEqual(5, monster.InventoryLength); in TestBuffer()
222 for (var i = 0; i < monster.InventoryLength; i++) in TestBuffer()
521 Assert.AreEqual(a.InventoryLength, b.Inventory.Count); in AreEqual()
522 for (var i = 0; i < a.InventoryLength; ++i) in AreEqual()
607 Assert.AreEqual(a.InventoryLength, b.InventoryLength); in AreEqual()
608 for (var i = 0; i < a.InventoryLength; ++i) in AreEqual()
/third_party/flatbuffers/samples/
Dsample_binary.lua86 for i=1,mon:InventoryLength() do
Dsample_binary.py109 for i in xrange(monster.InventoryLength()):
DSampleBinary.cs93 for (int i = 0; i < monster.InventoryLength; i++) in Main()
Dsample_binary.go115 for i := 0; i < monster.InventoryLength(); i++ {
/third_party/flatbuffers/tests/
Dgo_test.go272 if len(inventorySlice) != monster.InventoryLength() {
273 …nster.InventoryBytes) != monster.InventoryLength", len(inventorySlice), monster.InventoryLength()))
276 if got := monster.InventoryLength(); 5 != got {
281 l := monster.InventoryLength()
1576 for i := 0; i < monster.InventoryLength(); i++ {
1934 monster.InventoryLength()
1935 l := monster.InventoryLength()
Dluatest.lua58 assert(mon:InventoryLength() == 5)
60 for i=1,mon:InventoryLength() do
Dpy_test.py151 self.assertEqual(monster2.InventoryLength(), 0)
592 asserter(monster.InventoryLength() == 5)
596 for i in compat_range(monster.InventoryLength()):
1684 self.assertEqual(0, self.mon.InventoryLength())
/third_party/flatbuffers/samples/lua/MyGame/Sample/
DMonster.lua61 function Monster_mt:InventoryLength() function
/third_party/flatbuffers/grpc/tests/
Dgrpctest.py61 assert m.InventoryLength() == len(test_inventory)
/third_party/flatbuffers/docs/source/
DPythonUsage.md86 for i in range(monster.InventoryLength()):
DTutorial.md2758 int invLength = monster.InventoryLength;
2764 invLength := monster.InventoryLength()
2770 inv_len = monster.InventoryLength()
2808 local invLength = mon:InventoryLength()
/third_party/flatbuffers/tests/MyGame/Example/
DMonster.lua68 function Monster_mt:InventoryLength() function
DMonster.py80 def InventoryLength(self): member in Monster
1197 for i in range(monster.InventoryLength()):
DMonster.cs37 …public int InventoryLength { get { int o = __p.__offset(14); return o != 0 ? __p.__vector_len(o) :… property
468 for (var _j = 0; _j < this.InventoryLength; ++_j) {_o.Inventory.Add(this.Inventory(_j));} in UnPackTo()
DMonster.go544 func (rcv *Monster) InventoryLength() int { func