Searched refs:IsBlock (Results 1 – 4 of 4) sorted by relevance
245 bool IsBlock = false; in extractValue() local262 IsBlock = true; in extractValue()266 IsBlock = true; in extractValue()270 IsBlock = true; in extractValue()274 IsBlock = true; in extractValue()307 IsBlock = true; in extractValue()354 if (IsBlock) { in extractValue()
44 TEST_F(BlockStatementTest, IsBlock) { in TEST_F() argument
1123 if (variable.IsBlock()) in checkVarying()1219 if (false == variable.IsBlock()) in checkUniform()1303 if (false == variable.IsBlock()) in checkSSB()3871 bool Variable::IsBlock() const in IsBlock() function in gl4cts::EnhancedLayouts::Utils::Variable4628 if (true == vs_var.IsBlock()) in CloneVertexInterface()4647 if (true == vs_var.IsBlock()) in CloneVertexInterface()4727 const bool is_block = variable.IsBlock(); in cloneVariableForStage()7017 if (false == variable.IsBlock()) in test()7128 const bool is_block = variable.IsBlock(); in test()7165 if (false == variable.IsBlock()) in test()
489 bool IsBlock() const;