/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | ComputeDispatchTests.cpp | 219 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsNvidia()); in TEST_P() 249 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsNvidia()); in TEST_P() 264 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsNvidia()); in TEST_P()
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D | MemoryAllocationStressTests.cpp | 25 DAWN_TEST_UNSUPPORTED_IF(IsD3D12()); in TEST_P()
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D | MultisampledRenderingTests.cpp | 27 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsWARP()); in SetUp() 422 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsNvidia() && IsBackendValidationEnabled()); in TEST_P() 500 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsBackendValidationEnabled()); in TEST_P() 538 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsBackendValidationEnabled()); in TEST_P() 767 DAWN_SUPPRESS_TEST_IF(IsD3D12() || IsMetal()); in TEST_P() 829 DAWN_SUPPRESS_TEST_IF(IsD3D12() || IsMetal()); in TEST_P()
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D | ShaderFloat16Tests.cpp | 42 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsIntel()); // Flaky crashes. crbug.com/dawn/586 in TEST_P()
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D | SamplerFilterAnisotropicTests.cpp | 279 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsWARP()); in TEST_P()
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D | FirstIndexOffsetTests.cpp | 227 if (IsD3D12() && (mode == DrawMode::NonIndexedIndirect || mode == DrawMode::IndexedIndirect)) { in TestImpl()
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D | D3D12ResourceWrappingTests.cpp | 510 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsWARP() && IsBackendValidationEnabled()); in TEST_P() 540 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsWARP() && IsBackendValidationEnabled()); in TEST_P()
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D | RenderPassLoadOpTests.cpp | 245 DAWN_SUPPRESS_TEST_IF(IsD3D12()); in TEST_P()
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D | QueryTests.cpp | 313 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsNvidia()); in TEST_P() 373 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsNvidia()); in TEST_P()
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D | CopyTextureForBrowserTests.cpp | 655 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsBackendValidationEnabled()); in TEST_P()
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D | CopyTests.cpp | 975 DAWN_SUPPRESS_TEST_IF(IsD3D12()); in TEST_P() 2252 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsNvidia()); in TEST_P() 2311 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsNvidia()); in TEST_P() 2355 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsNvidia()); in TEST_P()
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D | TextureZeroInitTests.cpp | 669 if (IsMetal() || IsVulkan() || IsD3D12()) { in TEST_P() 743 if (IsMetal() || IsVulkan() || IsD3D12()) { in TEST_P() 757 DAWN_SUPPRESS_TEST_IF(!(IsMetal() || IsVulkan() || IsD3D12())); in TEST_P()
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D | DepthStencilStateTests.cpp | 29 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsWARP()); in SetUp()
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D | ColorStateTests.cpp | 39 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsWARP()); in SetUp()
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/third_party/skia/third_party/externals/dawn/src/tests/white_box/ |
D | BufferAllocatedSizeTests.cpp | 44 if (IsD3D12()) { in TEST_P()
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D | QueryInternalShaderTests.cpp | 184 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsWARP()); in TEST_P()
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D | D3D12ResidencyTests.cpp | 337 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsWARP() && IsBackendValidationEnabled()); in TEST_P()
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D | D3D12DescriptorHeapTests.cpp | 515 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsWARP()); in TEST_P()
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/third_party/flutter/skia/third_party/externals/dawn/src/tests/end2end/ |
D | ComputeCopyStorageBufferTests.cpp | 116 DAWN_SKIP_TEST_IF(IsD3D12()); in TEST_P()
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D | IndexFormatTests.cpp | 214 DAWN_SKIP_TEST_IF(IsD3D12() || IsVulkan()); in TEST_P()
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/third_party/skia/third_party/externals/dawn/src/tests/perf_tests/ |
D | ShaderRobustnessPerf.cpp | 409 DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsWARP()); in SetUp()
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/third_party/flutter/skia/third_party/externals/dawn/src/tests/ |
D | DawnTest.h | 142 bool IsD3D12() const;
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D | DawnTest.cpp | 256 bool DawnTest::IsD3D12() const { in IsD3D12() function in DawnTest
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/third_party/skia/third_party/externals/dawn/src/tests/ |
D | DawnTest.cpp | 707 if (IsD3D12() && IsBackendValidationEnabled()) { in ~DawnTestBase() 713 bool DawnTestBase::IsD3D12() const { in IsD3D12() function in DawnTestBase
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D | DawnTest.h | 278 bool IsD3D12() const;
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