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Searched refs:LOCK_UNLOCKED (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DSurface.hpp204 LOCK_UNLOCKED, enumerator
625 return external.lock == LOCK_UNLOCKED && in isUnlocked()
626 internal.lock == LOCK_UNLOCKED && in isUnlocked()
627 stencil.lock == LOCK_UNLOCKED; in isUnlocked()
DSurface.cpp1133 case LOCK_UNLOCKED: in lockRect()
1182 lock = LOCK_UNLOCKED; in unlockRect()
1234 external.lock = LOCK_UNLOCKED; in Surface()
1249 internal.lock = LOCK_UNLOCKED; in Surface()
1264 stencil.lock = LOCK_UNLOCKED; in Surface()
1291 external.lock = LOCK_UNLOCKED; in Surface()
1306 internal.lock = LOCK_UNLOCKED; in Surface()
1321 stencil.lock = LOCK_UNLOCKED; in Surface()
1407 if(lock != LOCK_UNLOCKED) in lockInternal()
1462 case LOCK_UNLOCKED: in lockInternal()
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DSampler.cpp122 mipmap.buffer[face] = surface->lockInternal(-border, -border, 0, LOCK_UNLOCKED, PRIVATE); in setTextureLevel()
/third_party/gstreamer/gstplugins_good/sys/oss4/
Doss4-soundcard.h1268 #define LOCK_UNLOCKED 1 macro
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/
DImage.cpp1198 if(lock == sw::LOCK_UNLOCKED) in lockInternal()