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Searched refs:ListCallDepth (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dglthread.h159 unsigned ListCallDepth; member
Ddlist.c15050 if (ctx->GLThread.ListCallDepth < MAX_LIST_NESTING) { in _mesa_glthread_execute_list()
15051 ctx->GLThread.ListCallDepth++; in _mesa_glthread_execute_list()
15053 ctx->GLThread.ListCallDepth--; in _mesa_glthread_execute_list()
15057 if (ctx->GLThread.ListCallDepth < MAX_LIST_NESTING) { in _mesa_glthread_execute_list()
15058 ctx->GLThread.ListCallDepth++; in _mesa_glthread_execute_list()
15060 ctx->GLThread.ListCallDepth--; in _mesa_glthread_execute_list()
15100 ctx->GLThread.ListCallDepth--; in _mesa_glthread_execute_list()