/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | MultisampledRenderingTests.cpp | 154 wgpu::LoadOp colorLoadOp, in CreateComboRenderPassDescriptorForTest() 155 wgpu::LoadOp depthStencilLoadOp, in CreateComboRenderPassDescriptorForTest() 300 {mMultisampledColorView}, {mResolveView}, wgpu::LoadOp::Clear, wgpu::LoadOp::Clear, in TEST_P() 331 {mMultisampledColorTexture.CreateView(&desc)}, {mResolveView}, wgpu::LoadOp::Clear, in TEST_P() 332 wgpu::LoadOp::Clear, kTestDepth); in TEST_P() 356 wgpu::LoadOp::Clear, wgpu::LoadOp::Clear, true); in TEST_P() 368 {mMultisampledColorView}, {mResolveView}, wgpu::LoadOp::Load, wgpu::LoadOp::Load, in TEST_P() 397 {mMultisampledColorView}, {nullptr}, wgpu::LoadOp::Clear, wgpu::LoadOp::Clear, in TEST_P() 406 {mMultisampledColorView}, {mResolveView}, wgpu::LoadOp::Load, wgpu::LoadOp::Load, in TEST_P() 441 wgpu::LoadOp::Clear, wgpu::LoadOp::Clear, kTestDepth); in TEST_P() [all …]
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D | VertexOnlyRenderPipelineTests.cpp | 64 renderPassDescNoColor.cDepthStencilAttachmentInfo.depthLoadOp = wgpu::LoadOp::Load; in SetUp() 65 renderPassDescNoColor.cDepthStencilAttachmentInfo.stencilLoadOp = wgpu::LoadOp::Load; in SetUp() 70 renderPassDescWithColor.cDepthStencilAttachmentInfo.depthLoadOp = wgpu::LoadOp::Load; in SetUp() 71 renderPassDescWithColor.cDepthStencilAttachmentInfo.stencilLoadOp = wgpu::LoadOp::Load; in SetUp() 146 clearPass.cDepthStencilAttachmentInfo.depthLoadOp = wgpu::LoadOp::Clear; in ClearAttachment() 148 clearPass.cDepthStencilAttachmentInfo.stencilLoadOp = wgpu::LoadOp::Clear; in ClearAttachment() 151 t.loadOp = wgpu::LoadOp::Clear; in ClearAttachment()
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D | ClipSpaceTests.cpp | 76 renderPassDescriptor.cColorAttachments[0].loadOp = wgpu::LoadOp::Clear; in TEST_P() 81 renderPassDescriptor.cDepthStencilAttachmentInfo.depthLoadOp = wgpu::LoadOp::Clear; in TEST_P()
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D | TextureZeroInitTests.cpp | 202 renderPass.renderPassInfo.cColorAttachments[0].loadOp = wgpu::LoadOp::Load; in TEST_P() 247 renderPass.renderPassInfo.cColorAttachments[0].loadOp = wgpu::LoadOp::Load; in TEST_P() 483 renderPassDescriptor.cDepthStencilAttachmentInfo.depthLoadOp = wgpu::LoadOp::Load; in TEST_P() 486 renderPassDescriptor.cDepthStencilAttachmentInfo.stencilLoadOp = wgpu::LoadOp::Clear; in TEST_P() 525 renderPassDescriptor.cDepthStencilAttachmentInfo.depthLoadOp = wgpu::LoadOp::Clear; in TEST_P() 527 renderPassDescriptor.cDepthStencilAttachmentInfo.stencilLoadOp = wgpu::LoadOp::Load; in TEST_P() 567 renderPassDescriptor.cDepthStencilAttachmentInfo.depthLoadOp = wgpu::LoadOp::Load; in TEST_P() 568 renderPassDescriptor.cDepthStencilAttachmentInfo.stencilLoadOp = wgpu::LoadOp::Load; in TEST_P() 641 renderPassDescriptor.cDepthStencilAttachmentInfo.depthLoadOp = wgpu::LoadOp::Load; in TEST_P() 642 renderPassDescriptor.cDepthStencilAttachmentInfo.stencilLoadOp = wgpu::LoadOp::Load; in TEST_P() [all …]
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/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | RenderPassCache.h | 39 dawn::LoadOp loadOp, 42 dawn::LoadOp depthLoadOp, 43 dawn::LoadOp stencilLoadOp); 49 std::array<dawn::LoadOp, kMaxColorAttachments> colorLoadOp; 53 dawn::LoadOp depthLoadOp; 54 dawn::LoadOp stencilLoadOp;
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D | RenderPassCache.cpp | 25 VkAttachmentLoadOp VulkanAttachmentLoadOp(dawn::LoadOp op) { in VulkanAttachmentLoadOp() 27 case dawn::LoadOp::Load: in VulkanAttachmentLoadOp() 29 case dawn::LoadOp::Clear: in VulkanAttachmentLoadOp() 41 dawn::LoadOp loadOp, in SetColor() 50 dawn::LoadOp depthLoadOp, in SetDepthStencil() 51 dawn::LoadOp stencilLoadOp) { in SetDepthStencil()
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/third_party/skia/src/gpu/dawn/ |
D | GrDawnOpsRenderPass.cpp | 25 static wgpu::LoadOp to_dawn_load_op(GrLoadOp loadOp) { in to_dawn_load_op() 28 return wgpu::LoadOp::Load; in to_dawn_load_op() 35 return wgpu::LoadOp::Load; in to_dawn_load_op() 37 return wgpu::LoadOp::Clear; in to_dawn_load_op() 50 wgpu::LoadOp colorOp = to_dawn_load_op(colorInfo.fLoadOp); in GrDawnOpsRenderPass() 51 wgpu::LoadOp stencilOp = to_dawn_load_op(stencilInfo.fLoadOp); in GrDawnOpsRenderPass() 55 wgpu::RenderPassEncoder GrDawnOpsRenderPass::beginRenderPass(wgpu::LoadOp colorOp, in beginRenderPass() 56 wgpu::LoadOp stencilOp) { in beginRenderPass() 103 fPassEncoder = beginRenderPass(wgpu::LoadOp::Load, wgpu::LoadOp::Clear); in onClearStencilClip() 109 fPassEncoder = beginRenderPass(wgpu::LoadOp::Clear, wgpu::LoadOp::Load); in onClear()
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D | GrDawnOpsRenderPass.h | 28 wgpu::RenderPassEncoder beginRenderPass(wgpu::LoadOp colorOp, wgpu::LoadOp stencilOp);
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/third_party/flutter/skia/third_party/externals/dawn/src/tests/end2end/ |
D | MultisampledRenderingTests.cpp | 124 dawn::LoadOp colorLoadOp, in CreateComboRenderPassDescriptorForTest() 125 dawn::LoadOp depthStencilLoadOp, in CreateComboRenderPassDescriptorForTest() 244 {mMultisampledColorView}, {mResolveView}, dawn::LoadOp::Clear, dawn::LoadOp::Clear, in TEST_P() 274 {mMultisampledColorView}, {mResolveView}, dawn::LoadOp::Clear, dawn::LoadOp::Clear, in TEST_P() 287 {mMultisampledColorView}, {mResolveView}, dawn::LoadOp::Load, dawn::LoadOp::Load, in TEST_P() 318 {mMultisampledColorView}, {nullptr}, dawn::LoadOp::Clear, dawn::LoadOp::Clear, in TEST_P() 327 {mMultisampledColorView}, {mResolveView}, dawn::LoadOp::Load, dawn::LoadOp::Load, in TEST_P() 360 dawn::LoadOp::Clear, dawn::LoadOp::Clear, kTestDepth); in TEST_P() 390 {mMultisampledColorView}, {mResolveView}, dawn::LoadOp::Clear, dawn::LoadOp::Clear, in TEST_P() 400 {mMultisampledColorView}, {resolveView2}, dawn::LoadOp::Load, dawn::LoadOp::Load, in TEST_P() [all …]
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D | TextureZeroInitTests.cpp | 321 renderPassDescriptor.cDepthStencilAttachmentInfo.depthLoadOp = dawn::LoadOp::Load; in TEST_P() 322 renderPassDescriptor.cDepthStencilAttachmentInfo.stencilLoadOp = dawn::LoadOp::Clear; in TEST_P() 355 renderPassDescriptor.cDepthStencilAttachmentInfo.depthLoadOp = dawn::LoadOp::Clear; in TEST_P() 357 renderPassDescriptor.cDepthStencilAttachmentInfo.stencilLoadOp = dawn::LoadOp::Load; in TEST_P() 389 renderPassDescriptor.cDepthStencilAttachmentInfo.depthLoadOp = dawn::LoadOp::Load; in TEST_P() 390 renderPassDescriptor.cDepthStencilAttachmentInfo.stencilLoadOp = dawn::LoadOp::Load; in TEST_P() 412 renderPass.renderPassInfo.cColorAttachmentsInfoPtr[0]->loadOp = dawn::LoadOp::Load; in TEST_P()
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D | ViewportTests.cpp | 117 renderPassDescriptor1.cColorAttachmentsInfoPtr[0]->loadOp = dawn::LoadOp::Clear; in DoTest() 120 renderPassDescriptor1.cDepthStencilAttachmentInfo.depthLoadOp = dawn::LoadOp::Clear; in DoTest() 142 renderPassDescriptor2.cColorAttachmentsInfoPtr[0]->loadOp = dawn::LoadOp::Clear; in DoTest() 145 renderPassDescriptor2.cDepthStencilAttachmentInfo.depthLoadOp = dawn::LoadOp::Clear; in DoTest()
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D | ClipSpaceTests.cpp | 82 renderPassDescriptor.cColorAttachmentsInfoPtr[0]->loadOp = dawn::LoadOp::Clear; in TEST_P() 87 renderPassDescriptor.cDepthStencilAttachmentInfo.depthLoadOp = dawn::LoadOp::Clear; in TEST_P()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | RenderPassCache.h | 43 wgpu::LoadOp loadOp, 47 wgpu::LoadOp depthLoadOp, 49 wgpu::LoadOp stencilLoadOp, 57 ityp::array<ColorAttachmentIndex, wgpu::LoadOp, kMaxColorAttachments> colorLoadOp; 62 wgpu::LoadOp depthLoadOp; 64 wgpu::LoadOp stencilLoadOp;
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D | RenderPassCache.cpp | 26 VkAttachmentLoadOp VulkanAttachmentLoadOp(wgpu::LoadOp op) { in VulkanAttachmentLoadOp() 28 case wgpu::LoadOp::Load: in VulkanAttachmentLoadOp() 30 case wgpu::LoadOp::Clear: in VulkanAttachmentLoadOp() 53 wgpu::LoadOp loadOp, in SetColor() 64 wgpu::LoadOp depthLoadOpIn, in SetDepthStencil() 66 wgpu::LoadOp stencilLoadOpIn, in SetDepthStencil()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | RenderPassBuilderD3D12.cpp | 27 D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE D3D12BeginningAccessType(wgpu::LoadOp loadOp) { in D3D12BeginningAccessType() 29 case wgpu::LoadOp::Clear: in D3D12BeginningAccessType() 31 case wgpu::LoadOp::Load: in D3D12BeginningAccessType() 151 wgpu::LoadOp loadOp, in SetRenderTargetBeginningAccess() 156 if (loadOp == wgpu::LoadOp::Clear) { in SetRenderTargetBeginningAccess() 192 void RenderPassBuilder::SetDepthAccess(wgpu::LoadOp loadOp, in SetDepthAccess() 198 if (loadOp == wgpu::LoadOp::Clear) { in SetDepthAccess() 206 void RenderPassBuilder::SetStencilAccess(wgpu::LoadOp loadOp, in SetStencilAccess() 211 if (loadOp == wgpu::LoadOp::Clear) { in SetStencilAccess()
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D | RenderPassBuilderD3D12.h | 56 void SetDepthAccess(wgpu::LoadOp loadOp, 63 wgpu::LoadOp loadOp, 71 void SetStencilAccess(wgpu::LoadOp loadOp,
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/third_party/skia/experimental/graphite/src/ |
D | DrawPass.h | 46 std::pair<LoadOp, StoreOp>, 54 std::pair<LoadOp, StoreOp> ops() const { return fOps; } in ops() 80 std::pair<LoadOp, StoreOp> ops, 87 std::pair<LoadOp, StoreOp> fOps;
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D | DrawContext.h | 105 LoadOp fPendingLoadOp = LoadOp::kLoad;
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D | DrawTypes.h | 81 enum class LoadOp : uint8_t { enum 88 inline static constexpr int kLoadOpCount = (int)(LoadOp::kLast) + 1;
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D | DrawContext.cpp | 81 fPendingLoadOp = LoadOp::kClear; in clear() 101 fPendingLoadOp = LoadOp::kLoad; in snapDrawPass()
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/third_party/flutter/skia/src/gpu/dawn/ |
D | GrDawnGpuCommandBuffer.cpp | 87 static dawn::LoadOp to_dawn_load_op(GrLoadOp loadOp) { in to_dawn_load_op() 90 return dawn::LoadOp::Load; in to_dawn_load_op() 97 return dawn::LoadOp::Load; in to_dawn_load_op() 99 return dawn::LoadOp::Clear; in to_dawn_load_op() 113 dawn::LoadOp colorOp = to_dawn_load_op(colorInfo.fLoadOp); in GrDawnGpuRTCommandBuffer() 114 dawn::LoadOp stencilOp = to_dawn_load_op(stencilInfo.fLoadOp); in GrDawnGpuRTCommandBuffer() 118 dawn::RenderPassEncoder GrDawnGpuRTCommandBuffer::beginRenderPass(dawn::LoadOp colorOp, in beginRenderPass() 119 dawn::LoadOp stencilOp) { in beginRenderPass() 182 fPassEncoder = beginRenderPass(dawn::LoadOp::Load, dawn::LoadOp::Clear); in onClearStencilClip() 187 fPassEncoder = beginRenderPass(dawn::LoadOp::Clear, dawn::LoadOp::Load); in onClear() [all …]
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | CommandBuffer.cpp | 116 if (attachmentInfo.loadOp == wgpu::LoadOp::Load && in LazyClearRenderPassAttachments() 118 attachmentInfo.loadOp = wgpu::LoadOp::Clear; in LazyClearRenderPassAttachments() 160 attachmentInfo.depthLoadOp == wgpu::LoadOp::Load) { in LazyClearRenderPassAttachments() 162 attachmentInfo.depthLoadOp = wgpu::LoadOp::Clear; in LazyClearRenderPassAttachments() 166 attachmentInfo.stencilLoadOp == wgpu::LoadOp::Load) { in LazyClearRenderPassAttachments() 168 attachmentInfo.stencilLoadOp = wgpu::LoadOp::Clear; in LazyClearRenderPassAttachments()
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D | Commands.h | 81 wgpu::LoadOp loadOp; 88 wgpu::LoadOp depthLoadOp; 90 wgpu::LoadOp stencilLoadOp;
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | RenderPassDescriptorValidationTests.cpp | 110 colorAttachments[i].loadOp = wgpu::LoadOp::Clear; in TEST_F() 812 renderPass.cDepthStencilAttachmentInfo.depthLoadOp = wgpu::LoadOp::Load; in TEST_F() 815 renderPass.cDepthStencilAttachmentInfo.stencilLoadOp = wgpu::LoadOp::Load; in TEST_F() 825 renderPass.cDepthStencilAttachmentInfo.depthLoadOp = wgpu::LoadOp::Load; in TEST_F() 828 renderPass.cDepthStencilAttachmentInfo.stencilLoadOp = wgpu::LoadOp::Load; in TEST_F() 839 renderPass.cDepthStencilAttachmentInfo.depthLoadOp = wgpu::LoadOp::Load; in TEST_F() 842 renderPass.cDepthStencilAttachmentInfo.stencilLoadOp = wgpu::LoadOp::Load; in TEST_F() 853 renderPass.cDepthStencilAttachmentInfo.depthLoadOp = wgpu::LoadOp::Load; in TEST_F() 856 renderPass.cDepthStencilAttachmentInfo.stencilLoadOp = wgpu::LoadOp::Load; in TEST_F() 869 renderPass.cDepthStencilAttachmentInfo.depthLoadOp = wgpu::LoadOp::Load; in TEST_F() [all …]
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/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/ |
D | Commands.h | 67 dawn::LoadOp loadOp; 74 dawn::LoadOp depthLoadOp; 76 dawn::LoadOp stencilLoadOp;
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