Searched refs:LogicalState (Results 1 – 2 of 2) sorted by relevance
103 struct LogicalState struct115 std::vector<LogicalState> m_spLogicalState; argument130 void SetLogicalResourceState(LogicalState const& State);131 void SetLogicalSubresourceState(UINT SubresourceIndex, LogicalState const& State);132 LogicalState const& GetLogicalSubresourceState(UINT SubresourceIndex) const;286 const CCurrentResourceState::LogicalState &NewLogicalState);
96 m_spLogicalState[0] = LogicalState{}; in CCurrentResourceState()132 void CCurrentResourceState::SetLogicalResourceState(LogicalState const& State) in SetLogicalResourceState()139 void CCurrentResourceState::SetLogicalSubresourceState(UINT SubresourceIndex, LogicalState const& S… in SetLogicalSubresourceState()146 auto CCurrentResourceState::GetLogicalSubresourceState(UINT SubresourceIndex) const -> LogicalState… in GetLogicalSubresourceState()159 m_spLogicalState[0] = LogicalState{}; in Reset()235 … const CCurrentResourceState::LogicalState &NewLogicalState) in AddCurrentStateUpdate()308 …CCurrentResourceState::LogicalState CurrentLogicalState = CurrentState.GetLogicalSubresourceState(… in ProcessTransitioningSubresourceExplicit()349 CCurrentResourceState::LogicalState NewLogicalState{after, ExecutionId, IsPromotion, MayDecay}; in ProcessTransitioningSubresourceExplicit()