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Searched refs:MATERIAL_COLOR1 (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DContext.cpp289 diffuseMaterialSource = MATERIAL_COLOR1; in init()
672 (diffuseMaterialSource == MATERIAL_COLOR1 && !input[Color0]) || in vertexDiffuseMaterialSourceActive()
689 (specularMaterialSource == MATERIAL_COLOR1 && !input[Color0]) || in vertexSpecularMaterialSourceActive()
706 (ambientMaterialSource == MATERIAL_COLOR1 && !input[Color0]) || in vertexAmbientMaterialSourceActive()
723 (emissiveMaterialSource == MATERIAL_COLOR1 && !input[Color0]) || in vertexEmissiveMaterialSourceActive()
DContext.hpp244 MATERIAL_COLOR1, enumerator
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DVertexPipeline.cpp312 else if(state.vertexDiffuseMaterialSourceActive == MATERIAL_COLOR1) in pipeline()
363 else if(state.vertexSpecularMaterialSourceActive == MATERIAL_COLOR1) in pipeline()
410 else if(state.vertexAmbientMaterialSourceActive == MATERIAL_COLOR1) in pipeline()
441 else if(state.vertexEmissiveMaterialSourceActive == MATERIAL_COLOR1) in pipeline()
464 else if(state.vertexDiffuseMaterialSourceActive == MATERIAL_COLOR1) in pipeline()
483 else if(state.vertexSpecularMaterialSourceActive == MATERIAL_COLOR1) in pipeline()