Searched refs:MAT_ATTRIB_BACK_DIFFUSE (Results 1 – 6 of 6) sorted by relevance
/third_party/mesa3d/src/mesa/tnl/ |
D | t_vb_lighttmp.h | 81 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG() 96 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG() 264 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG() 278 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG() 479 base[1][3] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG() 548 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG() 574 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG()
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/third_party/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_state.c | 1043 fcmd2[MTL_DIFFUSE_RED] = mat[MAT_ATTRIB_BACK_DIFFUSE][0]; in r200UpdateMaterial() 1044 fcmd2[MTL_DIFFUSE_GREEN] = mat[MAT_ATTRIB_BACK_DIFFUSE][1]; in r200UpdateMaterial() 1045 fcmd2[MTL_DIFFUSE_BLUE] = mat[MAT_ATTRIB_BACK_DIFFUSE][2]; in r200UpdateMaterial() 1046 fcmd2[MTL_DIFFUSE_ALPHA] = mat[MAT_ATTRIB_BACK_DIFFUSE][3]; in r200UpdateMaterial()
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/third_party/mesa3d/src/mesa/main/ |
D | light.c | 741 mat[MAT_ATTRIB_BACK_DIFFUSE] ); in _mesa_update_material() 1264 ASSIGN_4V( m->Attrib[MAT_ATTRIB_BACK_DIFFUSE], 0.8F, 0.8F, 0.8F, 1.0F ); in init_material()
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D | mtypes.h | 192 #define MAT_ATTRIB_BACK_DIFFUSE 3 macro 213 #define MAT_BIT_BACK_DIFFUSE (1<<MAT_ATTRIB_BACK_DIFFUSE)
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/third_party/mesa3d/src/compiler/glsl/ |
D | builtin_variables.cpp | 87 {"diffuse", {STATE_MATERIAL, MAT_ATTRIB_BACK_DIFFUSE}, SWIZZLE_XYZW}, 131 {"diffuse", {STATE_LIGHTPROD, 0, MAT_ATTRIB_BACK_DIFFUSE}, SWIZZLE_XYZW},
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/third_party/mesa3d/src/mesa/program/ |
D | prog_statevars.c | 164 value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in fetch_state()
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