Searched refs:MAX_ATTRIB_STACK_DEPTH (Results 1 – 4 of 4) sorted by relevance
51 #define MAX_ATTRIB_STACK_DEPTH 16 macro
227 struct glthread_attrib_node AttribStack[MAX_ATTRIB_STACK_DEPTH];
96 if (ctx->AttribStackDepth >= MAX_ATTRIB_STACK_DEPTH) { in _mesa_PushAttrib()
5299 struct gl_attrib_node *AttribStack[MAX_ATTRIB_STACK_DEPTH];