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Searched refs:MAX_BOUND_DESCRIPTOR_SETS (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
DVkDescriptorSet.hpp40 using Array = std::array<DescriptorSet *, vk::MAX_BOUND_DESCRIPTOR_SETS>;
41 using Bindings = std::array<uint8_t *, vk::MAX_BOUND_DESCRIPTOR_SETS>;
DVkPipelineLayout.hpp64 DescriptorSet descriptorSets[MAX_BOUND_DESCRIPTOR_SETS];
DVkConfig.hpp59 constexpr uint32_t MAX_BOUND_DESCRIPTOR_SETS = 4; variable
DVkDescriptorSet.cpp28 ASSERT(descriptorSetCount <= MAX_BOUND_DESCRIPTOR_SETS); in ParseDescriptors()
DVkPhysicalDevice.cpp492 MAX_BOUND_DESCRIPTOR_SETS, // maxBoundDescriptorSets in getLimits()
DVkCommandBuffer.cpp998 ASSERT(firstSet + descriptorSetCount <= vk::MAX_BOUND_DESCRIPTOR_SETS); in execute()
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DSpirvShaderMemory.cpp189 if(static_cast<uint32_t>(d.DescriptorSet) < vk::MAX_BOUND_DESCRIPTOR_SETS) in EmitVariable()
388 …RT(d.DescriptorSet >= 0 && static_cast<uint32_t>(d.DescriptorSet) < vk::MAX_BOUND_DESCRIPTOR_SETS); in GetPointerToData()