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Searched refs:MAX_CLIENT_ATTRIB_STACK_DEPTH (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dconfig.h54 #define MAX_CLIENT_ATTRIB_STACK_DEPTH 16 macro
Dglthread.h201 struct glthread_client_attrib ClientAttribStack[MAX_CLIENT_ATTRIB_STACK_DEPTH];
Dglthread_varray.c579 if (glthread->ClientAttribStackTop >= MAX_CLIENT_ATTRIB_STACK_DEPTH) in _mesa_glthread_PushClientAttrib()
Dattrib.c1479 if (ctx->ClientAttribStackDepth >= MAX_CLIENT_ATTRIB_STACK_DEPTH) { in _mesa_PushClientAttrib()
Dmtypes.h5334 struct gl_client_attrib_node ClientAttribStack[MAX_CLIENT_ATTRIB_STACK_DEPTH];