Searched refs:MAX_LIST_NESTING (Results 1 – 2 of 2) sorted by relevance
57 #define MAX_LIST_NESTING 64 macro
11283 if (ctx->ListState.CallDepth < MAX_LIST_NESTING) { in execute_list()11290 if (ctx->ListState.CallDepth < MAX_LIST_NESTING) { in execute_list()15050 if (ctx->GLThread.ListCallDepth < MAX_LIST_NESTING) { in _mesa_glthread_execute_list()15057 if (ctx->GLThread.ListCallDepth < MAX_LIST_NESTING) { in _mesa_glthread_execute_list()