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Searched refs:MAX_LIST_NESTING (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dconfig.h57 #define MAX_LIST_NESTING 64 macro
Ddlist.c11283 if (ctx->ListState.CallDepth < MAX_LIST_NESTING) { in execute_list()
11290 if (ctx->ListState.CallDepth < MAX_LIST_NESTING) { in execute_list()
15050 if (ctx->GLThread.ListCallDepth < MAX_LIST_NESTING) { in _mesa_glthread_execute_list()
15057 if (ctx->GLThread.ListCallDepth < MAX_LIST_NESTING) { in _mesa_glthread_execute_list()