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Searched refs:MEMORY_BLOCK_NOT_BOUND (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/sparse_resources/
DvktSparseResourcesShaderIntrinsicsBase.hpp62 MEMORY_BLOCK_NOT_BOUND = 1u, enumerator
DvktSparseResourcesShaderIntrinsicsBase.cpp570 if (mipmapNdx % MEMORY_BLOCK_TYPE_COUNT == MEMORY_BLOCK_NOT_BOUND) in iterate()