Searched refs:MIPMAP_LEVELS (Results 1 – 11 of 11) sorted by relevance
54 static_assert(MAX_IMAGE_LEVELS_1D <= sw::MIPMAP_LEVELS);55 static_assert(MAX_IMAGE_LEVELS_2D <= sw::MIPMAP_LEVELS);56 static_assert(MAX_IMAGE_LEVELS_3D <= sw::MIPMAP_LEVELS);57 static_assert(MAX_IMAGE_LEVELS_CUBE <= sw::MIPMAP_LEVELS);
410 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in WriteDescriptorSet()
21 constexpr int MIPMAP_LEVELS = 15; variable26 constexpr int MAX_TEXTURE_LOD = MIPMAP_LEVELS - 2; // Trilinear accesses lod+1
47 Mipmap mipmap[MIPMAP_LEVELS];
77 MIPMAP_LEVELS = 14, enumerator95 MAX_TEXTURE_LOD = MIPMAP_LEVELS - 2, // Trilinear accesses lod+1
40 for(int level = 0; level < MIPMAP_LEVELS; level++) in Sampler()423 for(int i = 1; i < MIPMAP_LEVELS; i++) in mipmapFilter()
45 Mipmap mipmap[MIPMAP_LEVELS];
2361 ASSERT(sampler < TOTAL_IMAGE_UNITS && face < 6 && level < MIPMAP_LEVELS); in setTextureLevel()
40 IMPLEMENTATION_MAX_TEXTURE_LEVELS = sw::MIPMAP_LEVELS,
3272 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in applyTexture()3291 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in applyTexture()3309 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in applyTexture()3327 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in applyTexture()
509 Int index = Min(As<UInt>(As<Int>(Extract(lod, i)) + baseLevel), MIPMAP_LEVELS - 1); in textureSize()