Searched refs:MODIFIER_SIGN (Results 1 – 3 of 3) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
D | Shader.hpp | 380 MODIFIER_SIGN, enumerator
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D | PixelPipeline.cpp | 192 …ODE_TEXM3X2PAD: TEXM3X2PAD(x, y, z, s0, 0, src0.modifier == Shader::MODIFIER_SIGN); b… in applyShader() 193 …TEXM3X2TEX: TEXM3X2TEX(d, x, y, z, dst.index, s0, src0.modifier == Shader::MODIFIER_SIGN); break; in applyShader() 194 …TEXM3X3PAD: TEXM3X3PAD(x, y, z, s0, pad++ % 2, src0.modifier == Shader::MODIFIER_SIGN); break; in applyShader() 195 …TEXM3X3TEX: TEXM3X3TEX(d, x, y, z, dst.index, s0, src0.modifier == Shader::MODIFIER_SIGN); break; in applyShader() 201 …E_TEXM3X2DEPTH: TEXM3X2DEPTH(d, x, y, z, s0, src0.modifier == Shader::MODIFIER_SIGN); bre… in applyShader() 203 …case Shader::OPCODE_TEXM3X3: TEXM3X3(d, x, y, z, s0, src0.modifier == Shader::MODIFIER_SIGN);… in applyShader() 1401 case Shader::MODIFIER_SIGN: in fetchRegister()
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D | Shader.cpp | 409 case MODIFIER_SIGN: return ""; in preModifierString() 493 case MODIFIER_SIGN: return "_bx2"; in postModifierString()
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