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Searched refs:M_LOG2E (Results 1 – 13 of 13) sorted by relevance

/third_party/mesa3d/include/
Dc99_math.h135 #ifndef M_LOG2E
136 #define M_LOG2E (1.4426950408889634074) macro
/third_party/jerryscript/jerry-libm/include/
Dmath.h37 #define M_LOG2E 1.4426950408889634073599246810018921 macro
/third_party/mesa3d/src/compiler/nir/
Dnir_builtin_builder.h92 return nir_fexp2(b, nir_fmul_imm(b, x, M_LOG2E)); in nir_fexp()
98 return nir_fmul_imm(b, nir_flog2(b, x), 1.0 / M_LOG2E); in nir_flog()
/third_party/musl/ndk_musl_include/
Dmath.h371 #define M_LOG2E 1.4426950408889634074 /* log_2 e */ macro
/third_party/musl/libc-test/src/api/
Dmath.c25 D(M_LOG2E) in f()
/third_party/musl/porting/liteos_m/kernel/include/
Dmath.h371 #define M_LOG2E 1.4426950408889634074 /* log_2 e */ macro
/third_party/musl/porting/uniproton/kernel/include/
Dmath.h371 #define M_LOG2E 1.4426950408889634074 /* log_2 e */ macro
/third_party/musl/include/
Dmath.h371 #define M_LOG2E 1.4426950408889634074 /* log_2 e */ macro
/third_party/musl/porting/liteos_a/kernel/include/
Dmath.h371 #define M_LOG2E 1.4426950408889634074 /* log_2 e */ macro
/third_party/mesa3d/src/compiler/glsl/
Dlower_instructions.cpp283 ir_constant *log2_e = _imm_fp(ir, ir->type, M_LOG2E); in exp_to_exp2()
314 ir->operands[1] = _imm_fp(ir, ir->operands[0]->type, 1.0 / M_LOG2E); in log_to_log2()
/third_party/mesa3d/src/mesa/program/
Dprog_statevars.c602 value[2] = (GLfloat)(ctx->Fog.Density * M_LOG2E); /* M_LOG2E == 1/ln(2) */ in fetch_state()
/third_party/boost/libs/math/doc/constants/
Dconstants.qbk351 …g[sub 2](e)] [1.442695] [This is the same as 1/ln(2) and is equivalent to POSIX constant M_LOG2E] ]
/third_party/mesa3d/docs/relnotes/
D7.10.rst1620 - glsl: Use M_LOG2E constant instead of calling log2