/third_party/skia/bench/ |
D | GradientBench.cpp | 196 fPaint.setShader(MakeShader(gradType, data, tm, scale)); in GradientBench() 211 fPaint.setShader(MakeShader(gradType, data, SkTileMode::kClamp, 1.0f)); in GradientBench() 242 sk_sp<SkShader> MakeShader(GradType gradType, GradData data, in MakeShader() function in GradientBench
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/third_party/flutter/skia/bench/ |
D | GradientBench.cpp | 196 fPaint.setShader(MakeShader(gradType, data, tm, scale)); in GradientBench() 211 fPaint.setShader(MakeShader(gradType, data, SkTileMode::kClamp, 1.0f)); in GradientBench() 242 sk_sp<SkShader> MakeShader(GradType gradType, GradData data, in MakeShader() function in GradientBench
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/third_party/skia/third_party/externals/swiftshader/tests/GLESUnitTests/ |
D | unittests.cpp | 236 GLuint MakeShader(const std::string &source, GLenum shaderType) in MakeShader() function in SwiftShaderTest 285 ph.vertexShader = MakeShader(vs, GL_VERTEX_SHADER); in createProgram() 286 ph.fragmentShader = MakeShader(fs, GL_FRAGMENT_SHADER); in createProgram() 749 ph.vertexShader = MakeShader(vs, GL_VERTEX_SHADER); in TEST_F() 750 ph.fragmentShader = MakeShader(fs, GL_FRAGMENT_SHADER); in TEST_F() 1088 MakeShader(fs, GL_FRAGMENT_SHADER); in TEST_F() 1286 GLuint vert = MakeShader(vs, GL_VERTEX_SHADER); in TEST_F() 1287 GLuint frag = MakeShader(fs, GL_FRAGMENT_SHADER); in TEST_F() 1323 GLuint vs = MakeShader(vsSource, GL_VERTEX_SHADER); in TEST_F() 1324 GLuint fs = MakeShader(fsSource, GL_FRAGMENT_SHADER); in TEST_F()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/robustness/ |
D | vktRobustBufferAccessWithVariablePointersTests.cpp | 821 std::string MakeShader(VkShaderStageFlags shaderStage, ShaderType shaderType, VkFormat bufferFormat… in MakeShader() function 1297 …programCollection.spirvAsmSources.add("compute") << MakeShader(VK_SHADER_STAGE_COMPUTE_BIT, m_shad… in initPrograms() 1301 …programCollection.spirvAsmSources.add("vertex") << MakeShader(VK_SHADER_STAGE_VERTEX_BIT, m_shader… in initPrograms() 1302 …programCollection.spirvAsmSources.add("fragment") << MakeShader(VK_SHADER_STAGE_FRAGMENT_BIT, m_sh… in initPrograms() 1331 …programCollection.spirvAsmSources.add("compute") << MakeShader(VK_SHADER_STAGE_COMPUTE_BIT, m_shad… in initPrograms() 1335 …programCollection.spirvAsmSources.add("vertex") << MakeShader(VK_SHADER_STAGE_VERTEX_BIT, m_shader… in initPrograms() 1336 …programCollection.spirvAsmSources.add("fragment") << MakeShader(VK_SHADER_STAGE_FRAGMENT_BIT, m_sh… in initPrograms()
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/third_party/skia/gm/ |
D | compositor_quads.cpp | 658 static sk_sp<ClipTileRenderer> MakeShader(const char* name, sk_sp<SkImage> image, in MakeShader() function in TextureSetRenderer 1014 TextureSetRenderer::MakeShader("Gradient", image, gradient, false), in make_shader_renderers() 1015 TextureSetRenderer::MakeShader("Local Gradient", image, gradient, true)}; in make_shader_renderers()
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/third_party/flutter/skia/gm/ |
D | compositor_quads.cpp | 656 static sk_sp<ClipTileRenderer> MakeShader(const char* name, sk_sp<SkImage> image, in MakeShader() function in TextureSetRenderer 1012 renderers.push_back(TextureSetRenderer::MakeShader("Gradient", image, gradient, false)); in make_shader_renderers() 1013 renderers.push_back(TextureSetRenderer::MakeShader("Local Gradient", image, gradient, true)); in make_shader_renderers()
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