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Searched refs:MakeTextureHandleResident (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dtexturebindless.c134 ctx->Driver.MakeTextureHandleResident(ctx, handle, GL_TRUE); in make_texture_handle_resident()
148 ctx->Driver.MakeTextureHandleResident(ctx, handle, GL_FALSE); in make_texture_handle_resident()
Ddd.h1225 void (*MakeTextureHandleResident)(struct gl_context *ctx, GLuint64 handle, member
/third_party/mesa3d/src/mesa/state_tracker/
Dst_cb_texture.c3753 functions->MakeTextureHandleResident = st_MakeTextureHandleResident; in st_init_texture_functions()