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Searched refs:MaxUserAssignableUniformLocations (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dlink_uniforms.cpp1514 if (total_entries > ctx->Const.MaxUserAssignableUniformLocations) { in link_setup_uniform_remap_tables()
1517 ctx->Const.MaxUserAssignableUniformLocations); in link_setup_uniform_remap_tables()
Dstandalone.cpp330 ctx->Const.MaxUserAssignableUniformLocations = in initialize_context()
Dgl_nir_link_uniforms.c299 if (total_entries > ctx->Const.MaxUserAssignableUniformLocations) { in nir_setup_uniform_remap_tables()
302 ctx->Const.MaxUserAssignableUniformLocations); in nir_setup_uniform_remap_tables()
Dast_to_hir.cpp3273 if (max_loc >= ctx->Const.MaxUserAssignableUniformLocations) { in apply_explicit_location()
3276 ctx->Const.MaxUserAssignableUniformLocations); in apply_explicit_location()
/third_party/mesa3d/src/mesa/main/
Dcontext.c518 consts->MaxUserAssignableUniformLocations = in _mesa_init_constants()
Dmtypes.h3888 GLuint MaxUserAssignableUniformLocations; member
/third_party/mesa3d/src/mesa/state_tracker/
Dst_extensions.c403 c->MaxUserAssignableUniformLocations = in st_init_limits()