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Searched refs:ModeRGB (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp102 GLuint ModeRGB:4; member
292 key->unit[i].ModeRGB = comb->ModeRGB; in make_state_key()
599 switch (key->unit[unit].ModeRGB) { in emit_texenv()
619 else if (need_saturate(key->unit[unit].ModeRGB)) in emit_texenv()
637 if (key->unit[unit].ModeRGB == key->unit[unit].ModeA && in emit_texenv()
641 key->unit[unit].ModeRGB, in emit_texenv()
649 else if (key->unit[unit].ModeRGB == TEXENV_MODE_DOT3_RGBA_EXT || in emit_texenv()
650 key->unit[unit].ModeRGB == TEXENV_MODE_DOT3_RGBA) { in emit_texenv()
653 key->unit[unit].ModeRGB, in emit_texenv()
666 key->unit[unit].ModeRGB, in emit_texenv()
Dtexstate.c135 printf(" GL_COMBINE_RGB = %s\n", _mesa_enum_to_string(texUnit->Combine.ModeRGB)); in _mesa_print_texunit_state()
283 state->ModeRGB = (state->SourceRGB[0] != GL_PREVIOUS) in calculate_derived_texenv()
497 packed->ModeRGB = tex_combine_translate_mode(texUnit->EnvMode, state->ModeRGB); in pack_tex_combine()
554 switch (combine->ModeRGB) { in update_tex_combine()
Dtexenv.c152 if (texUnit->Combine.ModeRGB == mode) in set_combiner_mode()
155 texUnit->Combine.ModeRGB = mode; in set_combiner_mode()
647 return texUnit->Combine.ModeRGB; in get_texenvi()
Dmtypes.h1034 GLenum16 ModeRGB; /**< GL_REPLACE, GL_DECAL, GL_ADD, etc. */ member
1118 uint32_t ModeRGB:4; /**< Effective mode for RGB as 4 bits */ member
Dattrib.c596 unit->Combine.ModeRGB); in pop_texture_group()
/third_party/mesa3d/src/mesa/drivers/dri/i915/
Di830_texblend.c167 switch (combine->ModeRGB) { in i830SetTexEnvCombine()
185 switch (combine->ModeRGB) { in i830SetTexEnvCombine()
271 if (combine->ModeRGB == GL_DOT3_RGBA_EXT || in i830SetTexEnvCombine()
272 combine->ModeRGB == GL_DOT3_RGBA) { in i830SetTexEnvCombine()
/third_party/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texstate.c344 switch ( texUnit->_CurrentCombine->ModeRGB ) { in radeonUpdateTextureEnv()
410 if ( (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA_EXT) in radeonUpdateTextureEnv()
411 || (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA) ) { in radeonUpdateTextureEnv()
520 if ( (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGB_EXT) in radeonUpdateTextureEnv()
521 || (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGB) ) { in radeonUpdateTextureEnv()
/third_party/mesa3d/src/mesa/drivers/dri/r200/
Dr200_texstate.c445 switch ( texUnit->_CurrentCombine->ModeRGB ) { in r200UpdateTextureEnv()
608 if ( (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA_EXT) in r200UpdateTextureEnv()
609 || (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA) ) { in r200UpdateTextureEnv()
804 const GLboolean isdot3rgba = (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA) || in r200UpdateAllTexEnv()
805 (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA_EXT); in r200UpdateAllTexEnv()
881 if ( (ctx->Texture.FixedFuncUnit[i]._CurrentCombine->ModeRGB == GL_REPLACE) && in r200UpdateAllTexEnv()
/third_party/mesa3d/src/mesa/swrast/
Ds_texcombine.c306 switch (combine->ModeRGB) { in texture_combine()
527 if (combine->ModeRGB == GL_DOT3_RGBA_EXT || in texture_combine()
528 combine->ModeRGB == GL_DOT3_RGBA) { in texture_combine()