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Searched refs:NV50_TEXVIEW_ACCESS_RESOLVE (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_resource.h68 #define NV50_TEXVIEW_ACCESS_RESOLVE (1 << 2) macro
Dnv50_surface.c1176 flags |= NV50_TEXVIEW_ACCESS_RESOLVE; in nv50_blit_set_src()
/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_tex.c210 if (flags & (NV50_TEXVIEW_ACCESS_RESOLVE | NV50_TEXVIEW_IMAGE_GM107)) { in gm107_create_texture_view()
225 if ((flags & NV50_TEXVIEW_ACCESS_RESOLVE) && mt->ms_x > 1) { in gm107_create_texture_view()
415 if (flags & NV50_TEXVIEW_ACCESS_RESOLVE) { in gf100_create_texture_view()
430 if (flags & NV50_TEXVIEW_ACCESS_RESOLVE) in gf100_create_texture_view()
Dnvc0_surface.c986 flags |= NV50_TEXVIEW_ACCESS_RESOLVE; in nvc0_blit_set_src()