Home
last modified time | relevance | path

Searched refs:NVC0_MAX_BUFFERS (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_context.h148 #define NVC0_CB_AUX_BUF_SIZE (NVC0_MAX_BUFFERS * 4 * 4)
277 struct pipe_shader_buffer buffers[6][NVC0_MAX_BUFFERS];
Dnvc0_screen.h27 #define NVC0_MAX_BUFFERS 32 macro
Dnvc0_compute.c276 BEGIN_1IC0(push, NVC0_CP(CB_POS), 1 + 4 * NVC0_MAX_BUFFERS); in nvc0_compute_validate_buffers()
279 for (i = 0; i < NVC0_MAX_BUFFERS; i++) { in nvc0_compute_validate_buffers()
Dnvc0_context.c212 for (i = 0; i < NVC0_MAX_BUFFERS; ++i) in nvc0_context_unreference_resources()
370 for (i = 0; i < NVC0_MAX_BUFFERS; ++i) { in nvc0_invalidate_resource_storage()
Dnve4_compute.c461 PUSH_DATA (push, 4 * NVC0_MAX_BUFFERS * 4); in nve4_compute_validate_buffers()
463 BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 4 * NVC0_MAX_BUFFERS); in nve4_compute_validate_buffers()
466 for (i = 0; i < NVC0_MAX_BUFFERS; i++) { in nve4_compute_validate_buffers()
Dnvc0_state_validate.c645 BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 4 * NVC0_MAX_BUFFERS); in nvc0_validate_buffers()
647 for (i = 0; i < NVC0_MAX_BUFFERS; i++) { in nvc0_validate_buffers()
Dnvc0_screen.c551 return NVC0_MAX_BUFFERS; in nvc0_screen_get_shader_param()