Searched refs:NVC0_MAX_BUFFERS (Results 1 – 7 of 7) sorted by relevance
148 #define NVC0_CB_AUX_BUF_SIZE (NVC0_MAX_BUFFERS * 4 * 4)277 struct pipe_shader_buffer buffers[6][NVC0_MAX_BUFFERS];
27 #define NVC0_MAX_BUFFERS 32 macro
276 BEGIN_1IC0(push, NVC0_CP(CB_POS), 1 + 4 * NVC0_MAX_BUFFERS); in nvc0_compute_validate_buffers()279 for (i = 0; i < NVC0_MAX_BUFFERS; i++) { in nvc0_compute_validate_buffers()
212 for (i = 0; i < NVC0_MAX_BUFFERS; ++i) in nvc0_context_unreference_resources()370 for (i = 0; i < NVC0_MAX_BUFFERS; ++i) { in nvc0_invalidate_resource_storage()
461 PUSH_DATA (push, 4 * NVC0_MAX_BUFFERS * 4); in nve4_compute_validate_buffers()463 BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 4 * NVC0_MAX_BUFFERS); in nve4_compute_validate_buffers()466 for (i = 0; i < NVC0_MAX_BUFFERS; i++) { in nve4_compute_validate_buffers()
645 BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 4 * NVC0_MAX_BUFFERS); in nvc0_validate_buffers()647 for (i = 0; i < NVC0_MAX_BUFFERS; i++) { in nvc0_validate_buffers()
551 return NVC0_MAX_BUFFERS; in nvc0_screen_get_shader_param()