Searched refs:Nearest (Results 1 – 25 of 100) sorted by relevance
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68 samplerDesc.minFilter = wgpu::FilterMode::Nearest; in TEST_F()69 samplerDesc.magFilter = wgpu::FilterMode::Nearest; in TEST_F()70 samplerDesc.mipmapFilter = wgpu::FilterMode::Nearest; in TEST_F()75 samplerDesc.minFilter = wgpu::FilterMode::Nearest; in TEST_F()80 samplerDesc.magFilter = wgpu::FilterMode::Nearest; in TEST_F()85 samplerDesc.mipmapFilter = wgpu::FilterMode::Nearest; in TEST_F()
26 case dawn::FilterMode::Nearest: in MagFilterMode()37 case dawn::FilterMode::Nearest: in MinFilterMode()39 case dawn::FilterMode::Nearest: in MinFilterMode()48 case dawn::FilterMode::Nearest: in MinFilterMode()
57 case dawn::FilterMode::Nearest: in Sampler()65 case dawn::FilterMode::Nearest: in Sampler()73 case dawn::FilterMode::Nearest: in Sampler()
26 case wgpu::FilterMode::Nearest: in MagFilterMode()36 case wgpu::FilterMode::Nearest: in MinFilterMode()38 case wgpu::FilterMode::Nearest: in MinFilterMode()45 case wgpu::FilterMode::Nearest: in MinFilterMode()
106 ASSERT(desc.minFilter == wgpu::FilterMode::Nearest); in InitializeBase()107 ASSERT(desc.magFilter == wgpu::FilterMode::Nearest); in InitializeBase()108 ASSERT(desc.mipmapFilter == wgpu::FilterMode::Nearest); in InitializeBase()
44 case wgpu::FilterMode::Nearest: in Sampler()54 case wgpu::FilterMode::Nearest: in Sampler()64 case wgpu::FilterMode::Nearest: in Sampler()
124 descriptor.minFilter = wgpu::FilterMode::Nearest; in TestAddressModes()125 descriptor.magFilter = wgpu::FilterMode::Nearest; in TestAddressModes()126 descriptor.mipmapFilter = wgpu::FilterMode::Nearest; in TestAddressModes()
41 case dawn::FilterMode::Nearest: in VulkanSamplerFilter()52 case dawn::FilterMode::Nearest: in VulkanMipMapMode()
124 descriptor.minFilter = dawn::FilterMode::Nearest; in TestAddressModes()125 descriptor.magFilter = dawn::FilterMode::Nearest; in TestAddressModes()126 descriptor.mipmapFilter = dawn::FilterMode::Nearest; in TestAddressModes()
324 otherSamplerDescMagFilter.magFilter = dawn::FilterMode::Nearest; in TEST_P()328 otherSamplerDescMinFilter.minFilter = dawn::FilterMode::Nearest; in TEST_P()332 otherSamplerDescMipmapFilter.mipmapFilter = dawn::FilterMode::Nearest; in TEST_P()
228 samplerDescriptor.minFilter = dawn::FilterMode::Nearest; in TEST_P()229 samplerDescriptor.magFilter = dawn::FilterMode::Nearest; in TEST_P()230 samplerDescriptor.mipmapFilter = dawn::FilterMode::Nearest; in TEST_P()
41 case wgpu::FilterMode::Nearest: in VulkanSamplerFilter()51 case wgpu::FilterMode::Nearest: in VulkanMipMapMode()
25 case dawn::FilterMode::Nearest:34 case dawn::FilterMode::Nearest:
25 case wgpu::FilterMode::Nearest:34 case wgpu::FilterMode::Nearest:
104 null, null, {filter: CK.FilterMode.Linear, mipmap: CK.MipmapMode.Nearest});116 canvas.drawImageOptions(img, 0, -43, CK.FilterMode.Nearest, CK.MipmapMode.Nearest, paint);117 canvas.drawImageNine(img, someRect, someRect, CK.FilterMode.Nearest);278 CK.FilterMode.Nearest, CK.MipmapMode.Linear,314 … { filter: CK.FilterMode.Linear, mipmap: CK.MipmapMode.Nearest },317 { filter: CK.FilterMode.Nearest },
28 - Nearest and linear filtering
39 - Nearest-neighbor filtering
52 resulting images are compared against the reference. Nearest-neighbor -filtering
28 + Nearest neighbor -filtering and clamp to edge -wrap mode
332 {filter: CanvasKit.FilterMode.Nearest, mipmap: CanvasKit.MipmapMode.None},333 {filter: CanvasKit.FilterMode.Linear, mipmap: CanvasKit.MipmapMode.Nearest},839 CanvasKit.FilterMode.Nearest, CanvasKit.MipmapMode.Nearest, null);860 CanvasKit.FilterMode.Nearest, CanvasKit.MipmapMode.Nearest);
73 return wgpu::FilterMode::Nearest; in to_dawn_filter_mode()78 return wgpu::FilterMode::Nearest; in to_dawn_filter_mode()87 return wgpu::FilterMode::Nearest; in to_dawn_mipmap_mode()92 return wgpu::FilterMode::Nearest; in to_dawn_mipmap_mode()
466 Nearest: {}, property856 Nearest: {}, property
29 + Nearest and linear samping. Sampling with texture gather.
167 specification. The Nearest chip shows you the closest color in170 Selected chip color exactly matches the Nearest chip color, you174 Clicking on the Nearest color chip selects that color. Color182 Nearest chip. The other names are "aliases" and they are visible
157 return dawn::FilterMode::Nearest; in to_dawn_filter_mode()163 return dawn::FilterMode::Nearest; in to_dawn_filter_mode()