Searched refs:NewShaderConstants (Results 1 – 5 of 5) sorted by relevance
501 f->NewShaderConstants[MESA_SHADER_VERTEX] = ST_NEW_VS_CONSTANTS; in st_init_driver_flags()502 f->NewShaderConstants[MESA_SHADER_TESS_CTRL] = ST_NEW_TCS_CONSTANTS; in st_init_driver_flags()503 f->NewShaderConstants[MESA_SHADER_TESS_EVAL] = ST_NEW_TES_CONSTANTS; in st_init_driver_flags()504 f->NewShaderConstants[MESA_SHADER_GEOMETRY] = ST_NEW_GS_CONSTANTS; in st_init_driver_flags()505 f->NewShaderConstants[MESA_SHADER_FRAGMENT] = ST_NEW_FS_CONSTANTS; in st_init_driver_flags()506 f->NewShaderConstants[MESA_SHADER_COMPUTE] = ST_NEW_CS_CONSTANTS; in st_init_driver_flags()
324 if (ctx->DriverFlags.NewShaderConstants[stage]) in update_single_program_constants()325 ctx->NewDriverState |= ctx->DriverFlags.NewShaderConstants[stage]; in update_single_program_constants()
53 ctx->DriverFlags.NewShaderConstants[MESA_SHADER_FRAGMENT]; in flush_vertices_for_program_constants()56 ctx->DriverFlags.NewShaderConstants[MESA_SHADER_VERTEX]; in flush_vertices_for_program_constants()
1104 new_driver_state |= ctx->DriverFlags.NewShaderConstants[index]; in _mesa_flush_vertices_for_uniforms()
4892 uint64_t NewShaderConstants[MESA_SHADER_STAGES]; member