/third_party/boost/libs/msm/doc/HTML/examples/ |
D | SCComposite.cpp | 39 struct NextSong: sc::event< NextSong > {}; struct 105 … void start_next_song(NextSong const&) { /*std::cout << "Playing::start_next_song\n";*/ } in start_next_song() 113 typedef sc::transition< NextSong, Song2, 122 sc::transition< NextSong, Song3, 179 p.process_event(test_sc::NextSong()); in main() 180 p.process_event(test_sc::NextSong()); in main()
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D | BoostCon09Full.cpp | 29 struct NextSong {}; struct 139 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 141 … void all_songs_played(NextSong const&) { std::cout << "Playing::all_songs_played\n"; } in all_songs_played() 149 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 151 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 153 … a_row < Song3 , NextSong , CDFinished , &pl::all_songs_played > 303 p.process_event(NextSong());pstate(p); in test() 306 p.process_event(NextSong());pstate(p); in test() 316 p.process_event(NextSong()); in test() 317 p.process_event(NextSong());pstate(p); in test() [all …]
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D | MsmComposite.cpp | 33 struct NextSong {}; struct 83 … void start_next_song(NextSong const&) { /*std::cout << "Playing::start_next_song\n";*/ } in start_next_song() 92 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 94 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 215 p2.process_event(test_fsm::NextSong()); in main() 216 p2.process_event(test_fsm::NextSong()); in main()
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D | History.cpp | 28 struct NextSong {}; struct 103 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 112 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 114 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 219 p.process_event(NextSong());pstate(p); //2nd song active in test() 220 p.process_event(NextSong());pstate(p);//3rd song active in test()
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D | CompositeTutorial.cpp | 28 struct NextSong {}; struct 112 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 121 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 123 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 219 p.process_event(NextSong());pstate(p); //2nd song active in test() 220 p.process_event(NextSong());pstate(p);//3rd song active in test()
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D | SerializeCompositeAndHistory.cpp | 35 struct NextSong {}; struct 110 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 119 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 121 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 226 p.process_event(NextSong());pstate(p); //2nd song active in test() 227 p.process_event(NextSong());pstate(p);//3rd song active in test()
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D | Flags.cpp | 28 struct NextSong {}; struct 117 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 126 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 128 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 229 p.process_event(NextSong());pstate(p); //2nd song active in test() 230 p.process_event(NextSong());pstate(p);//3rd song active in test()
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D | Orthogonal-deferred2.cpp | 30 struct NextSong {}; struct 122 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 131 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 133 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 264 p.process_event(NextSong());pstate(p); //2nd song active in test() 265 p.process_event(NextSong());pstate(p);//3rd song active in test()
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D | Orthogonal-deferred.cpp | 28 struct NextSong {}; struct 134 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 143 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 145 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 274 p.process_event(NextSong());pstate(p); //2nd song active in test() 275 p.process_event(NextSong());pstate(p);//3rd song active in test()
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D | SM-2Arg.cpp | 30 struct NextSong {}; struct 205 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 214 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 216 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 419 p.process_event(NextSong());pstate(p); in test() 425 p.process_event(NextSong());pstate(p); in test() 451 p.process_event(NextSong());pstate(p); in test() 456 p.process_event(NextSong());pstate(p); in test()
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D | TestInternal.cpp | 34 struct NextSong {}; struct 179 … void start_next_song(NextSong const&){std::cout << "Playing: start_next_song" << std::endl;} in start_next_song() 213 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 215 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 315 p.process_event(NextSong()); in test()
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/third_party/boost/libs/msm/doc/PDF/examples/ |
D | SCComposite.cpp | 39 struct NextSong: sc::event< NextSong > {}; struct 105 … void start_next_song(NextSong const&) { /*std::cout << "Playing::start_next_song\n";*/ } in start_next_song() 113 typedef sc::transition< NextSong, Song2, 122 sc::transition< NextSong, Song3, 179 p.process_event(test_sc::NextSong()); in main() 180 p.process_event(test_sc::NextSong()); in main()
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D | BoostCon09Full.cpp | 29 struct NextSong {}; struct 139 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 141 … void all_songs_played(NextSong const&) { std::cout << "Playing::all_songs_played\n"; } in all_songs_played() 149 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 151 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 153 … a_row < Song3 , NextSong , CDFinished , &pl::all_songs_played > 303 p.process_event(NextSong());pstate(p); in test() 306 p.process_event(NextSong());pstate(p); in test() 316 p.process_event(NextSong()); in test() 317 p.process_event(NextSong());pstate(p); in test() [all …]
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D | MsmComposite.cpp | 33 struct NextSong {}; struct 83 … void start_next_song(NextSong const&) { /*std::cout << "Playing::start_next_song\n";*/ } in start_next_song() 92 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 94 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 215 p2.process_event(test_fsm::NextSong()); in main() 216 p2.process_event(test_fsm::NextSong()); in main()
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D | CompositeTutorial.cpp | 28 struct NextSong {}; struct 112 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 121 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 123 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 219 p.process_event(NextSong());pstate(p); //2nd song active in test() 220 p.process_event(NextSong());pstate(p);//3rd song active in test()
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D | History.cpp | 28 struct NextSong {}; struct 103 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 112 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 114 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 219 p.process_event(NextSong());pstate(p); //2nd song active in test() 220 p.process_event(NextSong());pstate(p);//3rd song active in test()
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D | SerializeCompositeAndHistory.cpp | 35 struct NextSong {}; struct 110 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 119 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 121 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 226 p.process_event(NextSong());pstate(p); //2nd song active in test() 227 p.process_event(NextSong());pstate(p);//3rd song active in test()
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D | Flags.cpp | 28 struct NextSong {}; struct 117 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 126 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 128 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 229 p.process_event(NextSong());pstate(p); //2nd song active in test() 230 p.process_event(NextSong());pstate(p);//3rd song active in test()
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D | Orthogonal-deferred2.cpp | 30 struct NextSong {}; struct 122 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 131 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 133 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 264 p.process_event(NextSong());pstate(p); //2nd song active in test() 265 p.process_event(NextSong());pstate(p);//3rd song active in test()
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D | Orthogonal-deferred.cpp | 28 struct NextSong {}; struct 134 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 143 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 145 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 274 p.process_event(NextSong());pstate(p); //2nd song active in test() 275 p.process_event(NextSong());pstate(p);//3rd song active in test()
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D | SM-2Arg.cpp | 30 struct NextSong {}; struct 205 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 214 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 216 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 419 p.process_event(NextSong());pstate(p); in test() 425 p.process_event(NextSong());pstate(p); in test() 451 p.process_event(NextSong());pstate(p); in test() 456 p.process_event(NextSong());pstate(p); in test()
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/third_party/boost/libs/msm/doc/HTML/examples/iPod_distributed/ |
D | Events.hpp | 45 struct NextSong{}; struct 46 struct NextSongDerived : public NextSong{};
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/third_party/boost/libs/msm/doc/PDF/examples/iPod_distributed/ |
D | Events.hpp | 45 struct NextSong{}; struct 46 struct NextSongDerived : public NextSong{};
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/third_party/boost/libs/msm/test/ |
D | CompositeMachine.cpp | 32 struct NextSong {}; struct 130 void start_next_song(NextSong const&) {++start_next_song_counter; } in start_next_song() 140 … _row < Song1 , NextSong , Song2 >, 142 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 279 p.process_event(NextSong()); in BOOST_AUTO_TEST_CASE() 292 p.process_event(NextSong()); in BOOST_AUTO_TEST_CASE()
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D | SerializeWithHistory.cpp | 38 struct NextSong {}; struct 136 void start_next_song(NextSong const&) {++start_next_song_counter; } in start_next_song() 146 … _row < Song1 , NextSong , Song2 >, 148 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 285 p.process_event(NextSong()); in BOOST_AUTO_TEST_CASE() 298 p.process_event(NextSong()); in BOOST_AUTO_TEST_CASE()
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