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Searched refs:NineBindTextureToDevice (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
Dbasetexture9.h138 NineBindTextureToDevice( struct NineDevice9 *device, in NineBindTextureToDevice() function
Dstateblock9.c129 NineBindTextureToDevice(device, slot, tex); in NineStateBlock9_BindTexture()
Dnine_state.c2943 NineBindTextureToDevice(device, &state->texture[i], NULL); in nine_device_state_clear()
Ddevice9.c2681 NineBindTextureToDevice(This, &state->texture[Stage], tex); in NineDevice9_SetTexture()