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Searched refs:NoDrawArraysProtocol (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/glx/
Dindirect_glx.c341 state->NoDrawArraysProtocol = env_var_as_boolean("LIBGL_NO_DRAWARRAYS", false); in indirect_create_context_attribs()
Dglxclient.h211 GLboolean NoDrawArraysProtocol; member
Dindirect_vertex_array.c163 arrays->old_DrawArrays_possible = !state->NoDrawArraysProtocol; in __glXInitVertexArrayState()