Searched refs:NonOwningReference (Results 1 – 5 of 5) sorted by relevance
52 NonOwningReference uint64 member302 MonsterAddNonOwningReference(builder, t.NonOwningReference)426 t.NonOwningReference = rcv.NonOwningReference()1162 func (rcv *Monster) NonOwningReference() uint64 { func
168 …public ulong NonOwningReference { get { int o = __p.__offset(86); return o != 0 ? __p.bb.GetUlong(… property531 _o.NonOwningReference = this.NonOwningReference; in UnPackTo()733 _o.NonOwningReference, in Pack()851 public ulong NonOwningReference { get; set; } property in MyGame.Example.MonsterT930 this.NonOwningReference = 0; in MonsterT()
470 function Monster_mt:NonOwningReference() function
633 def NonOwningReference(self): member in Monster1329 self.nonOwningReference = monster.NonOwningReference()
225 self.assertEqual(monster2.NonOwningReference(), 0)