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Searched refs:Nref (Results 1 – 19 of 19) sorted by relevance

/third_party/skia/third_party/externals/tint/test/vk-gl-cts/graphicsfuzz/cov-value-tracking-uniform-incident/
D0-opt.spvasm13 OpName %Nref "Nref"
60 %Nref = OpVariable %_ptr_Function_v4float Function
67 OpStore %Nref %30
70 %48 = OpLoad %v4float %Nref
D0-opt.wgsl13 var Nref : vec4<f32>;
18 Nref = vec4<f32>(17.049999237, -6.099999905, 4329.370605469, 2.700000048);
21 let x_48 : vec4<f32> = Nref;
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/
Dfunc_geometric.inl101 …ic vecType<T, P> call(vecType<T, P> const & N, vecType<T, P> const & I, vecType<T, P> const & Nref)
105 return dot(Nref, I) < static_cast<T>(0) ? N : -N;
203 GLM_FUNC_QUALIFIER genType faceforward(genType const & N, genType const & I, genType const & Nref) argument
205 return dot(Nref, I) < static_cast<genType>(0) ? N : -N;
209 …ype<T, P> faceforward(vecType<T, P> const & N, vecType<T, P> const & I, vecType<T, P> const & Nref) argument
211 return detail::compute_faceforward<T, P, vecType, detail::is_aligned<P>::value>::call(N, I, Nref);
Dfunc_geometric_simd.inl67 …ec4<float, P> call(tvec4<float, P> const& N, tvec4<float, P> const& I, tvec4<float, P> const& Nref)
70 result.data = glm_vec4_faceforward(N.data, I.data, Nref.data);
Dfunc_geometric.hpp82 vecType<T, P> const & Nref);
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/simd/
Dgeometric.h85 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_faceforward(glm_vec4 N, glm_vec4 I, glm_vec4 Nref) in glm_vec4_faceforward() argument
87 glm_vec4 const dot0 = glm_vec4_dot(Nref, I); in glm_vec4_faceforward()
/third_party/flutter/skia/src/sksl/
Dsksl_gpu.inc144 $genType faceforward($genType N, $genType I, $genType Nref);
145 $genHType faceforward($genHType N, $genHType I, $genHType Nref);
146 $genDType faceforward($genDType N, $genDType I, $genDType Nref);
/third_party/skia/src/sksl/
Dsksl_public.sksl146 $genType faceforward($genType N, $genType I, $genType Nref);
147 $genHType faceforward($genHType N, $genHType I, $genHType Nref);
Dsksl_gpu.sksl141 $genType faceforward($genType N, $genType I, $genType Nref);
142 $genHType faceforward($genHType N, $genHType I, $genHType Nref);
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/
Dsimd_vec4.hpp484 detail::fvec4SIMD const & Nref);
Dsimd_vec4.inl663 detail::fvec4SIMD const & Nref argument
666 return detail::sse_ffd_ps(N.Data, I.Data, Nref.Data);
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DShaderCore.cpp1421 …oid ShaderCore::forward1(Vector4f &dst, const Vector4f &N, const Vector4f &I, const Vector4f &Nref) in forward1() argument
1423 Int4 flip = CmpNLT(Nref.x * I.x, Float4(0.0f)) & Int4(0x80000000); in forward1()
1428 …oid ShaderCore::forward2(Vector4f &dst, const Vector4f &N, const Vector4f &I, const Vector4f &Nref) in forward2() argument
1430 Int4 flip = CmpNLT(dot2(Nref, I), Float4(0.0f)) & Int4(0x80000000); in forward2()
1436 …oid ShaderCore::forward3(Vector4f &dst, const Vector4f &N, const Vector4f &I, const Vector4f &Nref) in forward3() argument
1438 Int4 flip = CmpNLT(dot3(Nref, I), Float4(0.0f)) & Int4(0x80000000); in forward3()
1445 …oid ShaderCore::forward4(Vector4f &dst, const Vector4f &N, const Vector4f &I, const Vector4f &Nref) in forward4() argument
1447 Int4 flip = CmpNLT(dot4(Nref, I), Float4(0.0f)) & Int4(0x80000000); in forward4()
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DSpirvShaderGLSLstd450.cpp327 auto Nref = Operand(this, state, insn.word(7)); in EmitExtGLSLstd450() local
329 SIMD::Float d = Dot(type.componentCount, I, Nref); in EmitExtGLSLstd450()
/third_party/skia/third_party/externals/opengl-registry/extensions/AMD/
DAMD_gpu_shader_half_float.txt662 | genF16Type faceforward (genF16Type N, | If dot(Nref, I) < 0 return N, otherwise return|
664 | genF16Type Nref), | |
/third_party/openGLES/extensions/AMD/
DAMD_gpu_shader_half_float.txt662 | genF16Type faceforward (genF16Type N, | If dot(Nref, I) < 0 return N, otherwise return|
664 | genF16Type Nref), | |
/third_party/skia/src/sksl/codegen/
DSkSLVMCodeGenerator.cpp1227 &Nref = args[2]; in writeIntrinsicCall() local
1229 skvm::F32 dotNrefI = dot(Nref, I); in writeIntrinsicCall()
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_gpu_shader_fp64.txt756 genDType faceforward(genDType N, genDType I, genDType Nref);
/third_party/openGLES/extensions/ARB/
DARB_gpu_shader_fp64.txt766 genDType faceforward(genDType N, genDType I, genDType Nref);
/third_party/mesa3d/src/compiler/glsl/
Dbuiltin_functions.cpp5902 ir_variable *Nref = in_var(type, "Nref"); in _faceforward() local
5903 MAKE_SIG(type, avail, 3, N, I, Nref); in _faceforward()
5905 body.emit(if_tree(less(dot(Nref, I), IMM_FP(type, 0.0)), in _faceforward()