Searched refs:PARAMETER_VOID (Results 1 – 6 of 6) sorted by relevance
164 if(dst.rel.type != PARAMETER_VOID && majorVersion >= 3) in Instruction()192 if(src[i].rel.type != PARAMETER_VOID && majorVersion >= 2) in Instruction()222 if(dst.type != PARAMETER_VOID) in string()231 if(src[i].type != PARAMETER_VOID) in string()233 instructionString += (dst.type != PARAMETER_VOID || i > 0) ? ", " : " "; in string()317 if(type == PARAMETER_VOID || type == PARAMETER_LABEL) in modifierString()344 if(type == PARAMETER_VOID || type == PARAMETER_LABEL) in shiftString()366 if(type == PARAMETER_VOID || type == PARAMETER_LABEL) in maskString()398 if(type == PARAMETER_VOID) in preModifierString()430 if(rel.type == PARAMETER_VOID) in relativeString()[all …]
150 if(src0.type != Shader::PARAMETER_VOID) s0 = fetchRegister(src0); in program()151 if(src1.type != Shader::PARAMETER_VOID) s1 = fetchRegister(src1); in program()152 if(src2.type != Shader::PARAMETER_VOID) s2 = fetchRegister(src2); in program()153 if(src3.type != Shader::PARAMETER_VOID) s3 = fetchRegister(src3); in program()154 if(src4.type != Shader::PARAMETER_VOID) s4 = fetchRegister(src4); in program()349 …if(dst.type != Shader::PARAMETER_VOID && dst.type != Shader::PARAMETER_LABEL && opcode != Shader::… in program()370 case Shader::PARAMETER_VOID: break; in program()372 if(dst.rel.type == Shader::PARAMETER_VOID) in program()433 else if(dst.rel.type == Shader::PARAMETER_VOID) // Not relative in program()511 case Shader::PARAMETER_VOID: in program()[all …]
363 PARAMETER_VOID enumerator432 Parameter() : index(0), type(PARAMETER_VOID) in Parameter()434 rel.type = PARAMETER_VOID; in Parameter()
178 if(src0.type != Shader::PARAMETER_VOID) s0 = fetchRegister(src0); in applyShader()179 if(src1.type != Shader::PARAMETER_VOID) s1 = fetchRegister(src1); in applyShader()180 if(src2.type != Shader::PARAMETER_VOID) s2 = fetchRegister(src2); in applyShader()181 if(src3.type != Shader::PARAMETER_VOID) s3 = fetchRegister(src3); in applyShader()182 if(src4.type != Shader::PARAMETER_VOID) s4 = fetchRegister(src4); in applyShader()374 …if(dst.type != Shader::PARAMETER_VOID && dst.type != Shader::PARAMETER_LABEL && opcode != Shader::… in applyShader()396 if(dst.rel.type == Shader::PARAMETER_VOID) in applyShader()423 if(dst.rel.type == Shader::PARAMETER_VOID) in applyShader()508 if(dst.rel.type == Shader::PARAMETER_VOID) in applyShader()535 if(dst.rel.type == Shader::PARAMETER_VOID) in applyShader()[all …]
100 if(src0.type != Shader::PARAMETER_VOID) s0 = fetchRegister(src0); in applyShader()101 if(src1.type != Shader::PARAMETER_VOID) s1 = fetchRegister(src1); in applyShader()102 if(src2.type != Shader::PARAMETER_VOID) s2 = fetchRegister(src2); in applyShader()213 if(dst.type != Shader::PARAMETER_VOID && opcode != Shader::OPCODE_TEXKILL) in applyShader()1345 case Shader::PARAMETER_VOID: return rs[0]; // Dummy in fetchRegister()
2703 …if(rel.type == sw::Shader::PARAMETER_VOID) // Use the index register as the relative address dir… in lvalue()2899 return sw::Shader::PARAMETER_VOID; in registerType()