Searched refs:PB_USAGE_CPU_WRITE (Results 1 – 10 of 10) sorted by relevance
64 PB_USAGE_CPU_WRITE = (1 << 1), enumerator78 PB_USAGE_CPU_WRITE | \85 #define PB_USAGE_CPU_READ_WRITE (PB_USAGE_CPU_READ | PB_USAGE_CPU_WRITE)87 #define PB_USAGE_WRITE (PB_USAGE_CPU_WRITE | PB_USAGE_GPU_WRITE)
161 map = pb_map(buf->buffer, PB_USAGE_CPU_WRITE, NULL); in pb_debug_buffer_fill()383 real_desc.usage |= PB_USAGE_CPU_WRITE; in pb_debug_manager_create_buffer()
275 PB_USAGE_CPU_WRITE, NULL); in mm_bufmgr_create_from_buffer()
615 map = pb_map(fenced_buf->buffer, PB_USAGE_CPU_WRITE, NULL); in fenced_buffer_copy_storage_to_gpu_locked()679 (flags & PB_USAGE_CPU_WRITE))) { in fenced_buffer_map()
317 PB_USAGE_CPU_WRITE | in pb_slab_create()
138 !(flags & PB_USAGE_CPU_WRITE), in vmw_gmr_buffer_map()158 !(flags & PB_USAGE_CPU_WRITE), in vmw_gmr_buffer_unmap()369 pb_flags |= PB_USAGE_CPU_WRITE; in vmw_svga_winsys_buffer_map()
537 (flags & PB_USAGE_CPU_WRITE))) { in fenced_buffer_map()
111 else if (pb_desc->usage & PB_USAGE_CPU_WRITE) in d3d12_bo_new()
999 desc.usage = (pb_usage_flags)(PB_USAGE_CPU_WRITE | PB_USAGE_GPU_READ); in d3d12_init_screen()
131 buf_desc.usage = (pb_usage_flags)(PB_USAGE_CPU_WRITE | PB_USAGE_GPU_READ); in init_buffer()