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Searched refs:PathToTriangles (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/fuzz/
DFuzzTriangulation.cpp31 int count = GrTriangulator::PathToTriangles(path, tol, clipBounds, &allocator, &isLinear); in DEF_FUZZ()
/third_party/flutter/skia/src/gpu/
DGrTessellator.h49 int PathToTriangles(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds,
DGrTessellator.cpp2323 int PathToTriangles(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds, in PathToTriangles() function
/third_party/skia/bench/
DTriangulatorBench.cpp101 GrTriangulator::PathToTriangles(path, kTigerTolerance, SkRect::MakeEmpty(), this, in doLoop()
/third_party/flutter/skia/src/gpu/ops/
DGrTessellatingPathRenderer.cpp297 int count = GrTessellator::PathToTriangles(getPath(), tol, clipBounds, &allocator, false, in draw()
324 int count = GrTessellator::PathToTriangles(path, tol, clipBounds, &allocator, true, in drawAA()
/third_party/skia/src/gpu/geometry/
DGrTriangulator.h30 static int PathToTriangles(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds, in PathToTriangles() function
/third_party/skia/src/gpu/ops/
DTriangulatingPathRenderer.cpp275 return GrTriangulator::PathToTriangles(path, tol, clipBounds, allocator, isLinear); in Triangulate()