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Searched refs:Pi1 (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/
Dnoise.inl69 tvec3<T, P> Pi1 = Pi0 + T(1); // Integer part + 1 local
71 Pi1 = detail::mod289(Pi1);
74 tvec4<T, P> ix(Pi0.x, Pi1.x, Pi0.x, Pi1.x);
75 tvec4<T, P> iy = tvec4<T, P>(tvec2<T, P>(Pi0.y), tvec2<T, P>(Pi1.y));
77 tvec4<T, P> iz1(Pi1.z);
140 tvec3<T, P> Pi1 = Pi0 + T(1); // Integer part + 1
142 Pi1 = mod(Pi1, T(289));
145 tvec4<T, P> ix(Pi0.x, Pi1.x, Pi0.x, Pi1.x);
146 tvec4<T, P> iy(Pi0.y, Pi0.y, Pi1.y, Pi1.y);
148 tvec4<T, P> iz1(Pi1.z);
[all …]
/third_party/optimized-routines/math/
Dv_cosf.c19 #define Pi1 v_f32 (0x1.921fb6p+1f) macro
57 r = v_fma_f32 (-Pi1, n, r); in V_NAME()
Dv_sinf.c19 #define Pi1 v_f32 (0x1.921fb6p+1f) macro
56 r = v_fma_f32 (-Pi1, n, r); in V_NAME()
Dv_sin.c33 #define Pi1 v_f64 (0x1.921fb54442d18p+1) macro
64 r = v_fma_f64 (-Pi1, n, r); in V_NAME()
Dv_cos.c34 #define Pi1 v_f64 (0x1.921fb54442d18p+1) macro
65 r = v_fma_f64 (-Pi1, n, r); in V_NAME()