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Searched refs:PlayingPaused (Results 1 – 16 of 16) sorted by relevance

/third_party/boost/libs/msm/doc/HTML/examples/
DOrthogonalDeferredEuml.cpp45 BOOST_MSM_EUML_FLAG(PlayingPaused)
78 … configure_<< PlayingPaused << CDLoaded // flag state with CDLoaded and PlayingPaused
114 configure_<< PlayingPaused << CDLoaded //flags
211 … << p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() << std::endl;//=> true in test()
222 … << p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() << std::endl;//=> true in test()
227 … << p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() << std::endl;//=> true in test()
234 … << p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() << std::endl;//=> false in test()
DFlags.cpp32 struct PlayingPaused{}; struct
83 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
146 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
225 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
234 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
236 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
242 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
DOrthogonal-deferred2.cpp36 struct PlayingPaused{}; struct
90 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
151 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
260 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
269 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
271 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
277 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
DOrthogonal-deferred.cpp35 struct PlayingPaused{}; struct
102 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
163 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
270 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
279 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
281 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
287 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
DOrthogonalDeferredEuml2.cpp44 BOOST_MSM_EUML_FLAG(PlayingPaused)
75 … configure_<< PlayingPaused << CDLoaded // flag state with CDLoaded and PlayingPaused
113 configure_<< PlayingPaused << CDLoaded //flags
216 … << p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() << std::endl;//=> true in test()
223 … << p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() << std::endl;//=> false in test()
DSM-2Arg.cpp39 struct PlayingPaused{}; struct
126 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
233 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
407 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
411 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
438 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
/third_party/boost/libs/msm/doc/PDF/examples/
DOrthogonalDeferredEuml.cpp45 BOOST_MSM_EUML_FLAG(PlayingPaused)
78 … configure_<< PlayingPaused << CDLoaded // flag state with CDLoaded and PlayingPaused
114 configure_<< PlayingPaused << CDLoaded //flags
211 … << p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() << std::endl;//=> true in test()
222 … << p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() << std::endl;//=> true in test()
227 … << p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() << std::endl;//=> true in test()
234 … << p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() << std::endl;//=> false in test()
DFlags.cpp32 struct PlayingPaused{}; struct
83 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
146 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
225 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
234 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
236 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
242 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
DOrthogonal-deferred2.cpp36 struct PlayingPaused{}; struct
90 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
151 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
260 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
269 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
271 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
277 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
DOrthogonal-deferred.cpp35 struct PlayingPaused{}; struct
102 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
163 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
270 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
279 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
281 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
287 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
DOrthogonalDeferredEuml2.cpp44 BOOST_MSM_EUML_FLAG(PlayingPaused)
75 … configure_<< PlayingPaused << CDLoaded // flag state with CDLoaded and PlayingPaused
113 configure_<< PlayingPaused << CDLoaded //flags
216 … << p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() << std::endl;//=> true in test()
223 … << p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() << std::endl;//=> false in test()
DSM-2Arg.cpp39 struct PlayingPaused{}; struct
126 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
233 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
407 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
411 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
438 …std::cout << "PlayingPaused active:" << std::boolalpha << p.is_flag_active<PlayingPaused>() << std… in test()
/third_party/boost/libs/msm/test/
DOrthogonalDeferredEuml.cpp41 BOOST_MSM_EUML_FLAG(PlayingPaused)
61 … attributes_ << entry_counter << exit_counter, configure_<< CDLoaded << PlayingPaused),Paused)
95 configure_<< PlayingPaused << CDLoaded //flags
204 …BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() == true,"PlayingPa… in BOOST_AUTO_TEST_CASE()
247 …BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() == true,"PlayingPa… in BOOST_AUTO_TEST_CASE()
256 …BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() == true,"PlayingPa… in BOOST_AUTO_TEST_CASE()
278 …BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() == false,"PlayingP… in BOOST_AUTO_TEST_CASE()
DOrthogonalDeferred.cpp39 struct PlayingPaused{}; struct
109 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
187 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
355 … BOOST_CHECK_MESSAGE(p.is_flag_active<PlayingPaused>() == true,"PlayingPaused should be active"); in BOOST_AUTO_TEST_CASE()
398 … BOOST_CHECK_MESSAGE(p.is_flag_active<PlayingPaused>() == true,"PlayingPaused should be active"); in BOOST_AUTO_TEST_CASE()
406 … BOOST_CHECK_MESSAGE(p.is_flag_active<PlayingPaused>() == true,"PlayingPaused should be active"); in BOOST_AUTO_TEST_CASE()
424 …BOOST_CHECK_MESSAGE(p.is_flag_active<PlayingPaused>() == false,"PlayingPaused should not be active… in BOOST_AUTO_TEST_CASE()
DOrthogonalDeferred2.cpp42 struct PlayingPaused{}; struct
114 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
192 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
362 … BOOST_CHECK_MESSAGE(p.is_flag_active<PlayingPaused>() == true,"PlayingPaused should be active"); in BOOST_AUTO_TEST_CASE()
405 … BOOST_CHECK_MESSAGE(p.is_flag_active<PlayingPaused>() == true,"PlayingPaused should be active"); in BOOST_AUTO_TEST_CASE()
413 … BOOST_CHECK_MESSAGE(p.is_flag_active<PlayingPaused>() == true,"PlayingPaused should be active"); in BOOST_AUTO_TEST_CASE()
431 …BOOST_CHECK_MESSAGE(p.is_flag_active<PlayingPaused>() == false,"PlayingPaused should not be active… in BOOST_AUTO_TEST_CASE()
DOrthogonalDeferred3.cpp42 struct PlayingPaused{}; struct
114 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
192 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
378 … BOOST_CHECK_MESSAGE(p.is_flag_active<PlayingPaused>() == true,"PlayingPaused should be active"); in BOOST_AUTO_TEST_CASE()
421 … BOOST_CHECK_MESSAGE(p.is_flag_active<PlayingPaused>() == true,"PlayingPaused should be active"); in BOOST_AUTO_TEST_CASE()
429 … BOOST_CHECK_MESSAGE(p.is_flag_active<PlayingPaused>() == true,"PlayingPaused should be active"); in BOOST_AUTO_TEST_CASE()
447 …BOOST_CHECK_MESSAGE(p.is_flag_active<PlayingPaused>() == false,"PlayingPaused should not be active… in BOOST_AUTO_TEST_CASE()