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Searched refs:PositionAlwaysPrecise (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/state_tracker/
Dst_context.c799 …ctx->Const.ShaderCompilerOptions[MESA_SHADER_TESS_EVAL].PositionAlwaysPrecise = options->vs_positi… in st_create_context_priv()
/third_party/mesa3d/src/compiler/glsl/
Dbuiltin_variables.cpp1635 options->PositionAlwaysPrecise; in generate_varyings()
/third_party/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_screen.c2804 …screen->compiler->glsl_compiler_options[MESA_SHADER_TESS_EVAL].PositionAlwaysPrecise = driQueryOpt… in brw_init_screen()
/third_party/mesa3d/src/mesa/main/
Dmtypes.h3299 GLboolean PositionAlwaysPrecise; member