Searched refs:Pow2Partitioning (Results 1 – 4 of 4) sorted by relevance
2244 if( Pow2Partitioning() || IntegerPartitioning() ) in QuadHLSLProcessTessFactors()2283 if( Pow2Partitioning() || IntegerPartitioning() ) in QuadHLSLProcessTessFactors()2350 if( Pow2Partitioning() || IntegerPartitioning() ) in QuadHLSLProcessTessFactors()2483 if( Pow2Partitioning() || IntegerPartitioning() ) in TriHLSLProcessTessFactors()2521 if( Pow2Partitioning() || IntegerPartitioning() ) in TriHLSLProcessTessFactors()2592 if(Pow2Partitioning()||IntegerPartitioning()) in IsoLineHLSLProcessTessFactors()2616 if( Pow2Partitioning() ) in ClampTessFactor()2677 if( Pow2Partitioning() ) in RoundUpTessFactor()
451 …bool Pow2Partitioning() {return (m_partitioning == D3D11_TESSELLATOR_PARTITIONING_POW2)? true : fa… in Pow2Partitioning() function in CHLSLTessellator
2200 if( Pow2Partitioning() || IntegerPartitioning() ) in QuadHLSLProcessTessFactors()2241 if( Pow2Partitioning() || IntegerPartitioning() ) in QuadHLSLProcessTessFactors()2310 if( Pow2Partitioning() || IntegerPartitioning() ) in QuadHLSLProcessTessFactors()2443 if( Pow2Partitioning() || IntegerPartitioning() ) in TriHLSLProcessTessFactors()2483 if( Pow2Partitioning() || IntegerPartitioning() ) in TriHLSLProcessTessFactors()2554 if(Pow2Partitioning()||IntegerPartitioning()) in IsoLineHLSLProcessTessFactors()2578 if( Pow2Partitioning() ) in ClampTessFactor()2639 if( Pow2Partitioning() ) in RoundUpTessFactor()
437 …bool Pow2Partitioning() {return (m_partitioning == PIPE_TESSELLATOR_PARTITIONING_POW2)? true : fal… in Pow2Partitioning() function in CHLSLTessellator