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Searched refs:Reassociate (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Scalar/
DCMakeLists.txt60 Reassociate.cpp
/third_party/skia/third_party/externals/swiftshader/src/Reactor/
DNucleus.hpp62 Reassociate, enumerator
DLLVMJIT.cpp863 case rr::Optimization::Pass::Reassociate: passManager.add(llvm::createReassociatePass()); break; in optimize()
/third_party/skia/third_party/externals/swiftshader/src/Main/
DSwiftConfig.cpp413 …n value='6'" + (config.optimization[pass] == rr::Optimization::Pass::Reassociate ? selected : em… in page()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/
DREADME.txt45 Reassociate should turn things like:
82 Reassociate should handle the example in GCC PR16157:
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/
DAndroid.bp761 "llvm/lib/Transforms/Scalar/Reassociate.cpp",
DBUILD.gn990 "llvm/lib/Transforms/Scalar/Reassociate.cpp",
DCMakeLists.txt765 ${LLVM_DIR}/lib/Transforms/Scalar/Reassociate.cpp
/third_party/mesa3d/docs/relnotes/
D20.2.0.rst651 - pan/mdg: Reassociate adds for multiply-by-two