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Searched refs:SDL_CONTROLLER_BUTTON_INVALID (Results 1 – 2 of 2) sorted by relevance

/third_party/flutter/skia/third_party/externals/sdl/src/joystick/
DSDL_gamecontroller.c361 return SDL_CONTROLLER_BUTTON_INVALID; in SDL_GameControllerGetButtonFromString()
367 return SDL_CONTROLLER_BUTTON_INVALID; in SDL_GameControllerGetButtonFromString()
375 if (axis > SDL_CONTROLLER_BUTTON_INVALID && axis < SDL_CONTROLLER_BUTTON_MAX) { in SDL_GameControllerGetStringForButton()
401 } else if (button != SDL_CONTROLLER_BUTTON_INVALID) { in SDL_PrivateGameControllerParseButton()
413 if (button != SDL_CONTROLLER_BUTTON_INVALID) { in SDL_PrivateGameControllerParseButton()
429 if (button != SDL_CONTROLLER_BUTTON_INVALID) { in SDL_PrivateGameControllerParseButton()
518 pMapping->rbuttons[j] = SDL_CONTROLLER_BUTTON_INVALID; in SDL_PrivateLoadButtonMapping()
519 pMapping->raxesasbutton[j] = SDL_CONTROLLER_BUTTON_INVALID; in SDL_PrivateLoadButtonMapping()
523 pMapping->rhatasbutton[j] = SDL_CONTROLLER_BUTTON_INVALID; in SDL_PrivateLoadButtonMapping()
1195 if (!gamecontroller || button == SDL_CONTROLLER_BUTTON_INVALID) in SDL_GameControllerGetBindForButton()
[all …]
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_gamecontroller.h264 SDL_CONTROLLER_BUTTON_INVALID = -1, enumerator