Searched refs:SDL_FLIP_HORIZONTAL (Results 1 – 8 of 8) sorted by relevance
114 SDL_FLIP_HORIZONTAL = 0x00000001, /**< flip horizontally */ enumerator
681 …_scaled, angle, dstwidth/2, dstheight/2, GetScaleQuality(), flip & SDL_FLIP_HORIZONTAL, flip & SDL… in SW_RenderCopyEx()
952 if (flip & SDL_FLIP_HORIZONTAL) { in PSP_RenderCopyEx()
1034 if (flip & SDL_FLIP_HORIZONTAL) { in GLES_RenderCopyEx()
1368 if (flip & SDL_FLIP_HORIZONTAL) { in GL_RenderCopyEx()
1726 if (flip & SDL_FLIP_HORIZONTAL) { in D3D_RenderCopyEx()
1787 if (flip & SDL_FLIP_HORIZONTAL) { in GLES2_RenderCopyEx()
2765 if (flip & SDL_FLIP_HORIZONTAL) { in D3D11_RenderCopyEx()