Searched refs:SDL_GL_CONTEXT_DEBUG_FLAG (Results 1 – 5 of 5) sorted by relevance
215 SDL_GL_CONTEXT_DEBUG_FLAG = 0x0001, enumerator
702 SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG); in SDLTest_CommonInit()
489 (value & SDL_GL_CONTEXT_DEBUG_FLAG)) { in GL_CreateRenderer()
2049 (value & SDL_GL_CONTEXT_DEBUG_FLAG)) { in GLES2_CreateRenderer()
2991 if (value & ~(SDL_GL_CONTEXT_DEBUG_FLAG | in SDL_GL_SetAttribute()