Searched refs:SDL_GL_DeleteContext (Results 1 – 20 of 20) sorted by relevance
144 SDL_GL_DeleteContext(gl_context); in main()
152 SDL_GL_DeleteContext(gl_context); in main()
173 SDL_GL_DeleteContext(gl_context); in main()
186 SDL_GL_DeleteContext(gl_context); in main()
285 SDL_GL_DeleteContext(glContext);
40 SDL_GL_DeleteContext(context[i]); in quit()
76 SDL_GL_DeleteContext(context); in quit()
80 SDL_GL_DeleteContext(context[i]); in quit()
87 SDL_GL_DeleteContext(fGLContext); in closeWindow()
410 SDL_GL_DeleteContext (gl_context); in main()
653 SDL_GL_DeleteContext (gl_context); in main()
1205 extern DECLSPEC void SDLCALL SDL_GL_DeleteContext(SDL_GLContext context);
65 note that SDL_GL_DeleteContext makes it current without passing the window
573 #define SDL_GL_DeleteContext SDL_GL_DeleteContext_REAL macro
599 SDL_DYNAPI_PROC(void,SDL_GL_DeleteContext,(SDL_GLContext a),(a),)
1178 SDL_GL_DeleteContext(data->context); in GLES_DestroyRenderer()
227 SDL_GL_DeleteContext(context); in ShouldUseTextureFramebuffer()3397 SDL_GL_DeleteContext(SDL_GLContext context) in SDL_GL_DeleteContext() function
971 SDL_GL_DeleteContext(opengl->glcontext); in opengl_release_window()
1541 SDL_GL_DeleteContext(data->context); in GL_DestroyRenderer()
468 SDL_GL_DeleteContext(data->context); in GLES2_DestroyRenderer()