Searched refs:SDL_GL_ExtensionSupported (Results 1 – 9 of 9) sorted by relevance
383 if (!SDL_GL_ExtensionSupported("GL_ARB_texture_non_power_of_two") && in GL_CreateShaderContext()384 (SDL_GL_ExtensionSupported("GL_ARB_texture_rectangle") || in GL_CreateShaderContext()385 SDL_GL_ExtensionSupported("GL_EXT_texture_rectangle"))) { in GL_CreateShaderContext()391 if (SDL_GL_ExtensionSupported("GL_ARB_shader_objects") && in GL_CreateShaderContext()392 SDL_GL_ExtensionSupported("GL_ARB_shading_language_100") && in GL_CreateShaderContext()393 SDL_GL_ExtensionSupported("GL_ARB_vertex_shader") && in GL_CreateShaderContext()394 SDL_GL_ExtensionSupported("GL_ARB_fragment_shader")) { in GL_CreateShaderContext()
492 if (data->debug_enabled && SDL_GL_ExtensionSupported("GL_ARB_debug_output")) { in GL_CreateRenderer()504 if (SDL_GL_ExtensionSupported("GL_ARB_texture_non_power_of_two")) { in GL_CreateRenderer()506 } else if (SDL_GL_ExtensionSupported("GL_ARB_texture_rectangle") || in GL_CreateRenderer()507 SDL_GL_ExtensionSupported("GL_EXT_texture_rectangle")) { in GL_CreateRenderer()521 if (SDL_GL_ExtensionSupported("GL_ARB_multitexture")) { in GL_CreateRenderer()548 if (SDL_GL_ExtensionSupported("GL_EXT_framebuffer_object")) { in GL_CreateRenderer()
208 if (SDL_GL_ExtensionSupported("GL_ARB_shader_objects") && in InitShaders()209 SDL_GL_ExtensionSupported("GL_ARB_shading_language_100") && in InitShaders()210 SDL_GL_ExtensionSupported("GL_ARB_vertex_shader") && in InitShaders()211 SDL_GL_ExtensionSupported("GL_ARB_fragment_shader")) { in InitShaders()
415 SDL_GL_ExtensionSupported("GL_OES_point_size_array"); in main()
1103 extern DECLSPEC SDL_bool SDLCALL SDL_GL_ExtensionSupported(const char
378 if (SDL_GL_ExtensionSupported("GL_OES_framebuffer_object") || data->glGenFramebuffersOES) { in GLES_CreateRenderer()388 if (SDL_GL_ExtensionSupported("GL_OES_blend_func_separate")) { in GLES_CreateRenderer()
562 #define SDL_GL_ExtensionSupported SDL_GL_ExtensionSupported_REAL macro
588 SDL_DYNAPI_PROC(SDL_bool,SDL_GL_ExtensionSupported,(const char *a),(a),return)
2787 SDL_GL_ExtensionSupported(const char *extension) in SDL_GL_ExtensionSupported() function