/third_party/flutter/skia/third_party/externals/sdl/src/video/android/ |
D | SDL_androidevents.c | 49 if (SDL_GL_MakeCurrent(Android_Window, (SDL_GLContext) data->egl_context) < 0) { in android_egl_context_restore() 52 SDL_GL_MakeCurrent(Android_Window, (SDL_GLContext) data->egl_context); in android_egl_context_restore() 65 SDL_GL_MakeCurrent(Android_Window, NULL); in android_egl_context_backup()
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/third_party/flutter/skia/third_party/externals/sdl/test/ |
D | testgles.c | 265 status = SDL_GL_MakeCurrent(state->windows[i], context[i]); in main() 299 status = SDL_GL_MakeCurrent(state->windows[i], context[i]); in main() 320 status = SDL_GL_MakeCurrent(state->windows[i], context[i]); in main()
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D | testgles2.c | 435 status = SDL_GL_MakeCurrent(state->windows[i], context[i]); in loop() 458 status = SDL_GL_MakeCurrent(state->windows[i], context[i]); in loop() 649 status = SDL_GL_MakeCurrent(state->windows[i], context[i]); in main()
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D | testgl2.c | 389 SDL_GL_MakeCurrent(state->windows[i], context); in main()
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/third_party/gstreamer/gstplugins_base/tests/examples/gl/sdl/ |
D | sdlshare2.c | 179 SDL_GL_MakeCurrent (sdl_window, sdl_gl_context); in executeCallback() 181 SDL_GL_MakeCurrent (sdl_window, NULL); in executeCallback() 339 SDL_GL_MakeCurrent (sdl_window, sdl_gl_context); in main()
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D | sdlshare.c | 421 SDL_GL_MakeCurrent (sdl_window, sdl_gl_context); in sdl_event_loop() 506 SDL_GL_MakeCurrent (sdl_window, NULL); in sdl_event_loop() 563 SDL_GL_MakeCurrent (sdl_window, sdl_gl_context); in main() 595 SDL_GL_MakeCurrent (sdl_window, NULL); in main()
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/third_party/flutter/skia/tools/sk_app/ios/ |
D | GLWindowContext_ios.cpp | 57 if (0 == SDL_GL_MakeCurrent(fWindow, fGLContext)) { in onInitializeContext()
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D | RasterWindowContext_ios.cpp | 71 if (0 == SDL_GL_MakeCurrent(fWindow, fGLContext)) { in onInitializeContext()
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/third_party/skia/third_party/externals/imgui/examples/example_sdl_opengl2/ |
D | main.cpp | 38 SDL_GL_MakeCurrent(window, gl_context); in main()
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/third_party/skia/third_party/externals/imgui/examples/example_emscripten_opengl3/ |
D | main.cpp | 168 SDL_GL_MakeCurrent(g_Window, g_GLContext); in main_loop()
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/third_party/skia/third_party/externals/imgui/examples/example_sdl_opengl3/ |
D | main.cpp | 60 SDL_GL_MakeCurrent(window, gl_context); in main()
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/third_party/flutter/skia/third_party/externals/imgui/examples/example_sdl_opengl3/ |
D | main.cpp | 173 SDL_GL_MakeCurrent(window, gl_context); in main()
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/third_party/flutter/skia/third_party/externals/sdl/src/video/nacl/ |
D | SDL_naclopengles.c | 132 SDL_GL_MakeCurrent(window, (SDL_GLContext) context); in NACL_GLES_CreateContext()
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/third_party/flutter/skia/example/ |
D | SkiaSDLExample.cpp | 178 int success = SDL_GL_MakeCurrent(window, glContext);
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/third_party/flutter/skia/third_party/externals/sdl/include/ |
D | SDL_video.h | 1135 extern DECLSPEC int SDLCALL SDL_GL_MakeCurrent(SDL_Window * window,
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/third_party/flutter/skia/third_party/externals/sdl/src/render/opengles/ |
D | SDL_render_gles.c | 242 if (SDL_GL_MakeCurrent(renderer->window, data->context) < 0) { in GLES_ActivateRenderer() 351 if (SDL_GL_MakeCurrent(window, data->context) < 0) { in GLES_CreateRenderer()
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/third_party/flutter/skia/third_party/externals/sdl/src/dynapi/ |
D | SDL_dynapi_overrides.h | 566 #define SDL_GL_MakeCurrent SDL_GL_MakeCurrent_REAL macro
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D | SDL_dynapi_procs.h | 592 SDL_DYNAPI_PROC(int,SDL_GL_MakeCurrent,(SDL_Window *a, SDL_GLContext b),(a,b),return)
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/third_party/flutter/skia/third_party/externals/sdl/src/video/ |
D | SDL_video.c | 2572 SDL_GL_MakeCurrent(window, NULL); in SDL_DestroyWindow() 3289 SDL_GL_MakeCurrent(SDL_Window * window, SDL_GLContext ctx) in SDL_GL_MakeCurrent() function 3404 SDL_GL_MakeCurrent(NULL, NULL); in SDL_GL_DeleteContext()
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/third_party/flutter/skia/third_party/externals/sdl/src/render/opengl/ |
D | SDL_render_gl.c | 297 if (SDL_GL_MakeCurrent(renderer->window, data->context) < 0) { in GL_ActivateRenderer() 461 if (SDL_GL_MakeCurrent(window, data->context) < 0) { in GL_CreateRenderer()
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/third_party/flutter/skia/third_party/externals/sdl/src/render/opengles2/ |
D | SDL_render_gles2.c | 337 if (SDL_GL_MakeCurrent(renderer->window, data->context) < 0) { in GLES2_ActivateRenderer() 2020 if (SDL_GL_MakeCurrent(window, data->context) < 0) { in GLES2_CreateRenderer()
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